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  1. SuperBower118

    Combustion Rework

    SuperBower118 submitted a new resource: Combustion Rework - Reimagine Combustionbending! Read more about this resource...
  2. SuperBower118

    LightningOrb

    SuperBower118 submitted a new resource: LightningOrb - Create an explosive ball of Lightning! Read more about this resource...
  3. SuperBower118

    Suggestion (Earth) [Lava] MagmaPool

    Element: Earth Sub-Element: Lava Move Name: MagmaPool Move Type: Combo Combination: (RaiseEarth) Left Click (Not looking at block) -> (Collapse) Left Click (Not looking at block) -> (Tap Sneak where you want to produce the pool) LavaFlow Cooldown: 20 - 30 seconds Description: MagmaPool is...
  4. SuperBower118

    Suggestion (Earth) [Sand] Quicksand

    Another old suggestion of mine... Element: Earth Sub-Element: Sand Move Name: Quicksand Move Type: Combo Cooldown: 13 seconds Description: Earth could an Earth Combo and something Sand related, so I figured I'd create this. Earthbenders were shown to be able to sink Earth in a matter...
  5. SuperBower118

    Suggestion (Earth) [Sand] SandWave

    Element: Earth Sub-Element: Sand Move Name: SandWave Move Type: Extension Base Move: Shockwave Cooldown: Pre-existing Description: I’ll start off saying that this move isn’t canon. It’s entirely my idea that I rationalized should be possible. My argument behind this is that it was stated...
  6. SuperBower118

    Suggestion (Earth) [Sand] EarthShift

    Element: Earth Sub-Element: Sand Move Name: EarthShift Move Type: Utility Description: Sandbending right now really isn't much. with sandspout. Even WITH sandspout, it still requires sand, and a majority of the land is made up of grass. So what I'm suggesting is a way for sandbenders to...
  7. SuperBower118

    Suggestion (Earth) [Sand] Revised SandSpout

    Ahh, old suggestion of mine... So we all know the move SandSpout, right? It's literally what it says- it's a sand of spout that can propel sandbenders up a bit, and if you're some sort of stunt master, I guess it can be used as an attack move? RIP Old SandSpout Sandbending, let alone...
  8. SuperBower118

    Suggestion Playing friendly with JedCore

    it's been so long since i posted here let's begin shall we what do I mean by this? Well let's take an analysis of the current situation Nearly every server has JedCore. I have not found a single server that has a stable population that does not have JedCore. I'm not including the official PK...
  9. SuperBower118

    Denied (Earth) [Sand] Quicksand

    Element: Earth Sub-Element: Sand Move Name: Quicksand Move Type: Combo Cooldown: 13 seconds Description: Earth could an Earth Combo and something Sand related, so I figured I'd create this. Earthbenders were shown to be able to sink Earth in a matter similar to quicksand. I mean, it says it...
  10. SuperBower118

    Suggestion (Fire) [Lightning] Improved Lightning Stun

    Lightning's stun right now is useful, but it can also be counterintuitive to actual combat. Right now, the stun doesn't allow for any damage to be done at all to a person stunned. I'm proposing that this is either removed or there's a configuration option. It should just be chi's paralyze if...
  11. SuperBower118

    Looking Into (Water) [Healing] Group Healing Addition

    Healing is great right now, though it could be better. This suggestion would allow for you to heal multiple people, though, at a cost of less healing power. This was shown in LoK's Season 2 Finale This image would show some possible radii of group healing. The Cyan ring shows a medium-sized...
  12. SuperBower118

    Suggestion (Fire) More Config Options for FireManip

    Shield: ChargeTime: The amount of time it takes until you're able to release your stream FireTicks: For both shield and stream. FireTicks is an option in some of Fire's other projectiles, so I don't see why you shouldn't be able to implement a FireTick-based FireManip if you want to...
  13. SuperBower118

    Debate: Charging FireBlast on Cooldown and here's why

    Since the Debate Section isn't coming I might as well just use this. Charging FireBlast is essential to Firebending. You can use FireCombos all you want, but chances are, you can and will be easily overrun close-range. Waterbenders with bottles can surprisingly spam WaterManip with efficiency...
  14. SuperBower118

    Denied Spout Curving

    This is an idea I've had for a while. It's something odd, and honestly I just found it thought-provoking enough after a while that I've decided to share it. This idea would change the way how spouts move and function. Left Click would enable your spout. However, left clicking again would make...
  15. SuperBower118

    Denied (Fire) Charging FireBlast while on Cooldown

    There should be a config option to allow charging FireBlast while FireBlast is on Cooldown. Lots of Firebenders would appreciate this, including me.
  16. SuperBower118

    Looking Into (Fire) Extinguishing Players

    The title says it all. Extinguish players like how you extinguish fire, lava, and your hopes and dreams when you've been firebending for too long. Chances are if firebenders can extinguish molten rock, then they can extinguish flames on human flesh.
  17. SuperBower118

    Suggestion (Fire) Better Blaze Interactions

    Blaze used to be able to permanently destroy useful objects that could be used against Fire. Keyphrase: Used to. 1) Blaze should have the option in the config for a revert time. (Enable / Disable, along with time). This would allow you to replicate Blaze's current regenerative ability that it...
  18. SuperBower118

    Debating Section

    So I posted this a while ago on Mist's thread on An Important and Honest Discussion on the state of our community. Mist at least acknowledged it, but I haven't noticed anything close to a debate section. This is why I'm bringing it up again. Each branch of ProjectKorra would have it's debate...
  19. SuperBower118

    Suggestion Kali Sticks

    So there were Electrical Kali Sticks that were shown in Legend of Korra This isn't what I want to suggest, however. I think that Wooden swords should represent just normal Kali Sticks. I think this'd fit in, especially since Avatar is heavily Asian-themed.
  20. SuperBower118

    Planned Broadswords

    Not sure if this has been suggested yet but.... Iron Swords should be retextured to represent broadswords. Basically the swords that Zuko used during his adventures. (It'd also work pretty well since you can dual wield items now)
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