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BloodRip

Bloodbending BloodRip 1.3

Note: This is a very dark ability. But Bloodbending in itself is a very dark art. Deal with it.

BloodRip

Description: An extremely dark bloodbending move that allows you to bend the blood out of your enemies. You can even reuse their blood for other waterbending if you need to.

Usage: Hold sneak while looking at a mob or player. Smoke particles will start to be emitted off the mob/player and red particles will be given off in your hand. Once fully charged, either release sneak or click and a great amount of damage will be dealt to them as their blood is ripped out.

If a mob or player dies from having their blood ripped out, you can then reuse their blood was a water source for other moves.

Note: If a player releases sneak/clicks when the move isn't fully charged, the damage is scaled depending on how charged the move was.

Note 2: If a player is damaged while charging the move, the move will stop charging. This can be seen with the release of angry particles and a message to the user on the action bar.







Configuration:
Code:
ExtraAbilities:
  StrangeOne101:
    BloodRip:
      ChargeTime: 8000
      Range: 8.0
      Cooldown: 10000
      BloodSource:
        Enabled: true
        MaxTime: 5000
      CanKill: true
      MaxDamage: 12.0
ChargeTime - The time it takes to fully charge the ability. In milliseconds (10 seconds default)
Range - How far away they can target other players. Players being targeted that move out of this range will stop being targeted.
BloodSource.Enabled - If a mob/player killed should leave a source of blood behind when they die
BloodSource.MaxTime - How long the pool of blood stays there. NOTE: If the entity killed is not a player, the time is shortened. Furthermore, if the mob is small like a chicken, the time will be very short. Increasing the value here will scale this feature.
CanKill - If the move is allowed to kill someone. If false, it will bring them to the brink of death.
MaxDamage - How much damage this move does when fully charged.

Permission: bending.ability.BloodRip (not default, even for bloodbending users)

Requirements:
  • ProjectKorra 1.8.9 and above
  • MC 1.14 and above


"This is not an official ProjectKorra ability, therefore, no official support will be provided in any threads other than this one. Use at your own risk.
Likes: EnderSide95
Author
StrangeOne101
Downloads
7,315
First release
Last update
Rating
4.80 star(s) 10 ratings

More resources from StrangeOne101

Latest updates

  1. PK 1.8.9 Support

    Hi there. This is Strange. This now has 1.8.9 support. That is all.
  2. Small Update

    The ability will now stop charging if the player is damaged while charging it. This will show...

Latest reviews

Works great
Nice
Looks great, when will you release the updated version from github?
StrangeOne101
StrangeOne101
Totally forgot. Will do that now. Thanks
This looks and sounds amazing! Any chance of a 1.8.8 update?
Honestly an awesome move. Won't see much arena usage due to the long charge time, but it's amazing nonetheless. Could totally see this in the anime! The water source part is cool as well, but sometimes it spawns actual water.
StrangeOne101
StrangeOne101
Thanks for the 5 star review! I'm aware that sometimes a water block appears briefly and that's because a water block actually has to be placed there, but is then just hidden from the player (this allows PK to treat it like a source). Not much I can do, but thanks for pointing it out anyway!
1-Hit KO if charged long enough. I can literally see that happening in the Anime. *Shook*.
StrangeOne101
StrangeOne101
Thanks for the 5 start review! I can definitely see it as well when charged long enough. Glad you like it lol
Excellent ability! This just ADDS to the resourcefulness of a Waterbender. I still think it's silly you can create massive waves from a small source, but I understand the amount of work required to make things logical, it won't effect the rating.
StrangeOne101
StrangeOne101
Thanks for the kind words! Right you are in that being difficult, and at the same time I don't think it's probably any different from big waves coming from a few blades of grass. So yeah, not realistic, but maybe when PK adds support for that (soon™) ;) Thanks for the 5 star review!
Nice MOVE! i really love the particles its really good, and yeah btw make more moves in waterbending, good job!
StrangeOne101
StrangeOne101
Glad you enjoy the move :) Thanks for the 5 star review!
This ability has some.... questionable usage.. but it looks good so ¯\_(ツ)_/¯
StrangeOne101
StrangeOne101
I'm aware that it is rather dark but bloodbending as a whole is exactly that. Either way, thanks for the review! But sadly I don't think anything can be done about it being questionable lol
Awesome move with great utility from the blood source
StrangeOne101
StrangeOne101
Glad you like it. Thanks for the 5 star review! :D
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