Revived and updated by StrangeOne101
Spirits is a custom add-on plugin which will add 3 new elements to your bending server. Those elements are Spirit, LightSpirit, and DarkSpirit. These elements can be used together, separate, or however you deem necessary to achieve the best result on your sever! The recommended use it to give players access to Spirit and one of the SubElements so that they're considered either a light spirit or a dark spirit. Each of these elements come with their own set of skills and abilities.
The Spirit element is more based on canon logic, strictly following abilities we see in the show, The Legend Of Korra. The LightSpirit and DarkSpirit elements are an interpretation of what we see on the show and their abilities follow their respective lore. LightSpirits are more team based and follow the role of the healer and have more defense based abilitiies with little offense. DarkSpirits, on the other hand, are more aggressive. They specialize in disabling their opponents and delivering quick attacks.
Each ability in the 3 element arsenals are very configurable so you can customize this plugin to your liking!
Abilities
Agility
This ability offers you 2 modes of mobility. The first being the ability to dash forward very quickly. The second being the ability to soar through the skies as if gravity is non-existent.
bending.ability.agility
Possess
A very ancient ability of Spirits is the ability to jump inside the body of a human. As a spirit, you'll be able to possess a human for a short amount of time and do harm. While this ability is active, both the Spirit and the target will be motionless.
bending.ability.possess
Vanish
Spirits are often seen disappearing into thin air and then reappearing somewhere different. With this ability, you can harness that power as well! However, there is a certain duration you are able to vanish for an a radius of how far away from your original location you're allowed to get!
bending.ability.vanish
This ability offers you 2 modes of mobility. The first being the ability to dash forward very quickly. The second being the ability to soar through the skies as if gravity is non-existent.
bending.ability.agility

Possess
A very ancient ability of Spirits is the ability to jump inside the body of a human. As a spirit, you'll be able to possess a human for a short amount of time and do harm. While this ability is active, both the Spirit and the target will be motionless.
bending.ability.possess

Vanish
Spirits are often seen disappearing into thin air and then reappearing somewhere different. With this ability, you can harness that power as well! However, there is a certain duration you are able to vanish for an a radius of how far away from your original location you're allowed to get!
bending.ability.vanish

Phase
This advanced combo allows a Spirit to dematerialize into a state where they can walk through walls and fly around a certain radius. They are able to do this because of their unique molecular makeup not seen in any other being!
bending.ability.phase
This advanced combo allows a Spirit to dematerialize into a state where they can walk through walls and fly around a certain radius. They are able to do this because of their unique molecular makeup not seen in any other being!
bending.ability.phase

Alleviate
Use this ability to relieve your friends and allies of their negative potion effects, keep using it and you'll give them a small boost of your own health. If your target moves, the ability will cancel.
bending.ability.alleviate
Notice: The cooldown for Alleviate starts at the PotionInterval.
Shelter
A very useful tactic when group battling, a light spirit can temporarily shield a friend or even a foe from incoming enemies.
bending.ability.shelter
Orb
Plant an orb of positive energy on the ground which awaits for oncoming entities. If the orb detects something moving past it, it'll expand and harm anyone in its wake!
bending.ability.orb
Use this ability to relieve your friends and allies of their negative potion effects, keep using it and you'll give them a small boost of your own health. If your target moves, the ability will cancel.
bending.ability.alleviate

Notice: The cooldown for Alleviate starts at the PotionInterval.
Shelter
A very useful tactic when group battling, a light spirit can temporarily shield a friend or even a foe from incoming enemies.
bending.ability.shelter

Orb
Plant an orb of positive energy on the ground which awaits for oncoming entities. If the orb detects something moving past it, it'll expand and harm anyone in its wake!
bending.ability.orb

Rejuvenate
After executing the combo sequence, you will mark the ground with positively charged spiritual energy for a duration of time. Entities can come to this location to heal themselves, but dark creatures must beware!
bending.ability.rejuvenate
After executing the combo sequence, you will mark the ground with positively charged spiritual energy for a duration of time. Entities can come to this location to heal themselves, but dark creatures must beware!
bending.ability.rejuvenate

Intoxicate
Sacrifice some of your energy to pour a bit of chaos into the souls of your nearby enemies by taking away their positive potion effects and adding negative ones. Then watch as it destroys them from the inside out! The great Spirit Vaatu was known to have this influence over other unbalanced Spirits.
bending.ability.intoxicate
Notice: The cooldown for Intoxicate starts at the PotionInterval.
Shackle
With this technique a DarkSpirit is able to temporarily trap anyone dead in their tracks, even if you can't see them! Useful for a quick get away...
bending.ability.shackle
Strike
The most basic ability of an aggressive, unbalanced spirit is to rush towards their enemy and try to bite them in 1 swift motion. When you activate this ability, you'll see your target zone. If your target zone gets in range of another entity, you'll be rushed over to them and deal damage.
bending.ability.strike
Sacrifice some of your energy to pour a bit of chaos into the souls of your nearby enemies by taking away their positive potion effects and adding negative ones. Then watch as it destroys them from the inside out! The great Spirit Vaatu was known to have this influence over other unbalanced Spirits.
bending.ability.intoxicate

Notice: The cooldown for Intoxicate starts at the PotionInterval.
Shackle
With this technique a DarkSpirit is able to temporarily trap anyone dead in their tracks, even if you can't see them! Useful for a quick get away...
bending.ability.shackle

Strike
The most basic ability of an aggressive, unbalanced spirit is to rush towards their enemy and try to bite them in 1 swift motion. When you activate this ability, you'll see your target zone. If your target zone gets in range of another entity, you'll be rushed over to them and deal damage.
bending.ability.strike

Infest
A very dangerous combo; used in offense to attack players and infest them with the influence of darkness. When your swarm attaches to an entity, it will begin to damage them then leave them temporarily blind! this ability will not work against other Spirits.
bending.ability.infest
A very dangerous combo; used in offense to attack players and infest them with the influence of darkness. When your swarm attaches to an entity, it will begin to damage them then leave them temporarily blind! this ability will not work against other Spirits.
bending.ability.infest

Weightlessness
Spirits are so light that not even gravity seems to recognize that they're there. Because of this, when they land on the ground they seem unharmed.
Spirits are so light that not even gravity seems to recognize that they're there. Because of this, when they land on the ground they seem unharmed.
Config
Code:
Language:
Abilities:
Spirit:
Agility:
Description: This ability offers you 2 modes of mobility. The first being
the ability to dash forward very quickly. The second being the ability to
soar through the skies as if gravity is non-existant.
Instructions: 'Left-Click: Dash ⏐ Hold shift: Soar'
Possess:
Description: A very ancient ability of Spirits is the ability to jump inside
the body of a human. As a Spirit, you'll be able to possess a human for
a short amount of time and do harm. While this ability is active, both the
Spirit and the target will be motionless.
Instructions: Hold shift and look at a human.
Phase:
Description: This advanced combo allows a Spirit to dematerialize into a state
where they can walk through walls and fly around a certain radius. They
are able to do this because of their unqiue molecular makeup not seen in
any other being!
Instructions: 'Vanish (Left-click 2x) > Possess (Tap-shift) > Vanish (Left-click)
⏐ To Exit: Vanish (Tap-shift)'
Vanish:
Description: Spirits are often seen disappearing into thin air and then reappearing
somewhere different. With this ability, you can harness that power as well!
However, there is a certain duration you are able to vanish for an a radius
of how far away from your original location you're allowed to get!
Instructions: 'Hold shift: Disappear ⏐ Release shift: Reappear'
LightSpirit:
Alleviate:
Description: The healing ability for LightSpirits, this allows you to heal
yourself and others! When healing, whoever is being healed will be removed
of ANY negative potion effects aswell as recieve regeneration for a period
of time.
Instructions: 'Hold Shift while lookat at a target: Heal them ⏐ Hold Shift
while looking away: Heal yourself.'
Rejuvenate:
Description: After executing the combo sequence, you will mark the ground
with positively charged spiritual energy for a duration of time. Entities
can come to this location to heal themselves, but dark creatures must beware!
Instructions: Alleviate (Shift down) > Alleviate (Right-Click block) > Alleviate
(Release shift)
Orb:
Description: Plant an orb of positive energy on the ground which awaits for
oncoming entities. If the orb detects something moving past it, it'll expand
and harm anyone in its wake! More features to come...
Instructions: Hold shift until you see particles. Release shift while looking
at an area nearby on the ground to plant it there.
Shelter:
Description: A very useful tactic when group battling, a light spirit can
temporarily shield a friend or even a foe from incoming enemies. Additionally,
they have the options to shield themselves!
Instructions: 'Left click: Shield others ⏐ Hold shift: Shield yourself.'
DarkSpirit:
Intoxicate:
Description: Sacrifice some of your energy to pour a bit of chaos into the
souls of your nearby enemies by taking away their positive potion effects
and adding negative ones. Then watch as it destroys them from the inside
out! The great spirit Vaatu was known to have this influence over other
unbalanced Spirits.
Instructions: Hold shift
Infest:
Description: After executing the combo sequence, you will mark the ground
with negatively charged spiritual energy for a duration of time. Monsters
can come to this location for strength, but any other entities must beware!
Instructions: Intoxicate (Shift down) > Intoxicate (Right-Click block) > Intoxicate
(Release shift)
Shackle:
Description: With this technique a DarkSpirit is able to temporarily trap
an anyone dead in their tracks, even if you can't see them! Useful for a
quick get away...
Instructions: Left click
Strike:
Description: The most basic ability of an aggressive, unbalanced Spirit is
to rush towards their enemy and try to bite them in 1 swift motion. When
you activate this ability, you'll see your target zone. If your target zone
gets in range of another entity, you'll be rushed over to them an deal damage.
Instructions: Left-Click to trigger target spectacle
Water:
Purify:
Description: A rare technique practice amongst waterbenders is the ability
to influence a Spirits nature towards either the darkness or the light.
Using this ability, you can influence a DarkSpirit to be peaceful and guide
them towards the light.
Instructions: Hold shift while looking at an entity
Corrupt:
Description: A rare technique practice amongst waterbenders is the ability
to influence a Spirits nature towards either the darkness or the light.
Using this ability, you can influence a LightSpirit to be chaotic and follow
the will of the great DarkSpirit, Vatuu.
Instructions: Hold shift while looking at an entity
Abilities:
Spirits:
Neutral:
Agility:
Enabled: true
Dash:
Cooldown: 2000
Distance: 3
Soar:
Cooldown: 4500
Duration: 1000
Speed: 0.8
Possess:
Enabled: true
Cooldown: 5000
Radius: 5
Damage: 5
Duration: 2000
DisablePunching: true
Vanish:
Enabled: true
Cooldown: 7000
Duration: 10000
ChargeTime: 1500
Range: 20
Radius: 10
ParticleFrequency: 5
RemoveFire: true
DivideRange:
Enabled: true
HealthRequired: 10
DivideFactor: 2
Combo:
Phase:
Enabled: true
Cooldown: 20000
Duration: 10000
Range: 10
MinHealth: 6
Vanish:
ApplyCooldown: true
Cooldown: 20000
LightSpirit:
Alleviate:
Enabled: true
Others:
Cooldown: 5000
Range: 5
PotionInterval: 2000
HealInterval: 5000
SelfDamage: 6
Self:
Cooldown: 5000
ChargeTime: 2000
HealDuration: 1.5
NightVisionDuration: 1.5
RemoveNegativePotionEffects: true
ParticleColor:
Red: 255
Green: 255
Blue: 255
Orb:
Enabled: true
Cooldown: 10000
ChargeTime: 2000
Duration: 30000
Damage: 3
PlaceRange: 20
DetonateRange: 3
EffectRange: 5
BlindnessDuration: 120
NauseaDuration: 300
PotionPower: 2
RequireGround: true
Shelter:
Enabled: true
RemoveOnDamage: true
Duration: 7000
Range: 20
Others:
ClickDelay: 2000
Cooldown: 10000
ShieldSize: 5
KnockbackPower: 1
Self:
Cooldown: 10000
ShieldSize: 4
KnockbackPower: 1
RemoveIfFarAway:
Enabled: true
Distance: 5
Combo:
Rejuvenate:
Enabled: true
Cooldown: 15000
Duration: 10000
Radius: 5
Damage: 1
EffectInterval: 10
HurtDarkSpirits: true
HurtMonsters: true
DarkSpirit:
Intoxicate:
Enabled: true
Cooldown: 5000
Radius: 5
PotionInterval: 2000
HarmInterval: 5000
SelfDamage: 4
ParticleColor:
Red: 255
Green: 0
Blue: 0
Shackle:
Enabled: true
Cooldown: 5000
Duration: 2500
Range: 20
Radius: 2
Strike:
Enabled: true
Cooldown: 4000
Range: 5
Damage: 3
Combo:
Infest:
Enabled: true
Cooldown: 15000
Duration: 10000
Radius: 8
EffectInterval: 10
Damage: 1
DamageEntities: true
HealDarkSpirits: true
Water:
Purify:
Enabled: true
Cooldown: 5000
Duration: 20000
Range: 10
SetElement: true
SwitchPercent: 0.33
Corrupt:
Enabled: true
Cooldown: 5000
Duration: 20000
Range: 10
SetElement: true
Damage: 7
SwitchPercent: 0.33
Installation
◆ Download via the download button above.
◆ Locate the download on your computer then place it in the plugins folder.
◆ Restart your server to begin the installation process.
IF YOU USE ESSENTIALS
Set "teleport-invulnerability" to "0"
in your Essentials config file.
Not doing this will result in some of the abilities
not working properly.
Requirements
Minecraft version 1.13.2 (latest version)
ProjectKorra version 1.8.8
After following those directions and insuring you have the correct requirements, this project should run smoothly on your server.
Help
If something isn't functioning correctly or you need more specific instructions on anything you can receive help by two different methods:
◆ Posting the details of your issue in the discussion.
◆ Creating a conversation with me, here, on the ProjectKorra forums.
◆ Add me on Discord: Numin#8042
If I'm not able to help you at the moment or at all, surely there is always someone else out there ready and willing to help you! Most issues are caused by a simple versioning error.
When posting anywhere that you need help, regardless on which method above you chose, it's very important that we get all of the information we can to help in the most effective way possible. Here's some things we'll need to know:
◆ Minecraft/Spigot version
◆ ProjectKorra version
◆ Spirits version
◆ Error message in the console (if applicable)
◆ How to recreate the problem
Contributing
There are many different ways that you are able to contribute to the project, some not even involving code! If you'd like to help out in the development of this project that'd be awesome! Here are some ways that you can help:
◆ Creating pull requests or issues on GitHub
◆ Posting your suggestions in the Discussion
◆ Creating help posts (using the format above) of any issues you have.
Want More?
Try these awesome addons for Spirits!
Spirits: The Complete Set - Pride
Disclaimer
◆ Download via the download button above.
◆ Locate the download on your computer then place it in the plugins folder.
◆ Restart your server to begin the installation process.
IF YOU USE ESSENTIALS
Set "teleport-invulnerability" to "0"
in your Essentials config file.
Not doing this will result in some of the abilities
not working properly.
Requirements
Minecraft version 1.13.2 (latest version)
ProjectKorra version 1.8.8
After following those directions and insuring you have the correct requirements, this project should run smoothly on your server.
Help
If something isn't functioning correctly or you need more specific instructions on anything you can receive help by two different methods:
◆ Posting the details of your issue in the discussion.
◆ Creating a conversation with me, here, on the ProjectKorra forums.
◆ Add me on Discord: Numin#8042
If I'm not able to help you at the moment or at all, surely there is always someone else out there ready and willing to help you! Most issues are caused by a simple versioning error.
When posting anywhere that you need help, regardless on which method above you chose, it's very important that we get all of the information we can to help in the most effective way possible. Here's some things we'll need to know:
◆ Minecraft/Spigot version
◆ ProjectKorra version
◆ Spirits version
◆ Error message in the console (if applicable)
◆ How to recreate the problem
Contributing
There are many different ways that you are able to contribute to the project, some not even involving code! If you'd like to help out in the development of this project that'd be awesome! Here are some ways that you can help:
◆ Creating pull requests or issues on GitHub
◆ Posting your suggestions in the Discussion
◆ Creating help posts (using the format above) of any issues you have.
Want More?
Try these awesome addons for Spirits!
Spirits: The Complete Set - Pride
Disclaimer
This is not an official ProjectKorra ability, therefore, no official support will be provided in any threads other than this one. Use at your own risk.
If you use the plugin Essentials you need to set "teleport-invulnerability" to "0" for some of these abilities and/or features to work properly.
The releases named Beta are not recommended for public server use. These releases are considered early and therefor could harm your server or have unprecedented bugs.
If you use the plugin Essentials you need to set "teleport-invulnerability" to "0" for some of these abilities and/or features to work properly.
The releases named Beta are not recommended for public server use. These releases are considered early and therefor could harm your server or have unprecedented bugs.