Ain't bad. Although airbending could have been given better abilities (GaleGust is weaker airstream so redundant, and tailwind is a faster airagility that is easy overkill to activate). Explode I think personality should be expanded as a secondary function to combustion (a choice to cause firespread or not on initial blast, rendering whole ability on a ability), as players can now stack the two combustion abilities making their cooldowns obsolete). Also, would been better not reusing discs for 3/4 elements (began with lava, why fire and plant need to replicate it?) that have them. I do however love all lava abilities, water with plant arsenal, archspark and chi blocking abilities. Overall, other abilities could be a lot creative than reusing same effects that span across the element (Weakeningjab, flyingkick, magmaslap, leafstorm, magmaslap, metalrepair are creative, as they used unique mechanics, useful and overall kills the monotomy of the battle field). Abilities that I have not listed I have not to critique about, as they're perfect.
Everything was excellent, I love how much is packed into this especially Plantarmor and its utility, my only issue is the fact that the durability bar above stays in place and stacks up every time you die with Plantarmor active
You collected these abilities in one plugin and modified them perfectly. I like each ability, but I would love to be able to change the particles in each ability. Thank you so much, keep us happy with updates.