NickC1211
Verified Member
I agree I want new bending not the old spam bending we used to have with TLAEEeeeeehhhh I don't want something ollddd thoughhh... I mean what ever works I guess.
I agree I want new bending not the old spam bending we used to have with TLAEEeeeeehhhh I don't want something ollddd thoughhh... I mean what ever works I guess.
What's wrong with "spamming" lmao. There's still strategy and positioning is a huge factor.I agree I want new bending not the old spam bending we used to have with TLA
It's nice an all but I want bending that actually flows (I'm mostly referring to water). Water used to be people spamming watermanipulation and torrent but I like how now if you do that you're considered bad. I don't wanna go backwardsWhat's wrong with "spamming" lmao. There's still strategy and positioning is a huge factor.
Because if there's spamming then there's lack of diversity.What's wrong with "spamming" lmao.
Well I mean simplicity in games is nice too. Like for example minecraft pvp (pre-1.9 of course) similarly to TLA was simple yet complex in how you used the little things that you had.Because if there's spamming then there's lack of diversity.
Well I don't think it'd be nice in a plugin that's based off of a series. It's not gonna be fun when EVERY bender you see will spam the same moves. That's why I enjoy Pk how it is, because every time you fight someone it's different.Well I mean simplicity in games is nice too. Like for example minecraft pvp (pre-1.9 of course) was simple yet complex in how you used the little things you had.
But not every bender was the same. There were still different and distinct styles like (for water) spouting or being speedy or even just camping on an island (Cory).Well I don't think it'd be nice in a plugin that's based off of a series. It's not gonna be fun when EVERY bender you see will spam the same moves. That's why I enjoy Pk how it is, because every time you fight someone it's different
... ok xdAnd like I said, if everyone is just spamming then there's no diversity.
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I also prefer how it is now with more moves and techniques... ok xd
Building on that notion, yeah I agree. There should be a variety of techniques and such, I just think it should stem from combos and addons like t h i s which is why i support it so heavily. By aimlessly creating moves to fill meta voids you just add to the problem. People have to choose between 18 moves for 9 slots in their hotbar...I also prefer how it is now with more moves and techniques
I agree somewhat but I like that there are more moves than slots because that way we can personalize our binds to fit our fighting style almost like a bender in the show wouldBuilding on that notion, yeah I agree. There should be a variety of techniques and such, I just think it should stem from combos and addons like t h i s which is why i support it so heavily. By aimlessly creating moves to fill meta voids you just add to the problem. People have to choose between 18 moves for 9 slots in their hotbar...
See but there should only be idk a couple more moves than you have slots, because when you overpersonalize individual styles, the meta dies, or most stlyes just become irrelevant. That just doesn't work. Right now we have like 5 irrelevant moves... (Iceblast, plantdrain, iceclaws, plantarmor) and an irrelevant combo (icebullet). Each of these either plays little contribution to your style or little contribution to anything. Lets at least work on fixing or removing those before we go adding more abilities.I agree somewhat but I like that there are more moves than slots because that way we can personalize our binds to fit our fighting style almost like a bender in the show would
I don't think iceblast and icebullet are completely useless and irrelevant icebullet can be extremely useful as a defense and even offense. Also iceblast is a faster pace ice move but I feel that we should just replace icespime completely with like actual ice spikes (Finns version of icespike. That would balance it moreSee but there should only be idk a couple more moves than you have slots, because when you overpersonalize individual styles, the meta dies, or most stlyes just become irrelevant. That just doesn't work. Right now we have like 5 irrelevant moves... (Iceblast, plantdrain, iceclaws, plantarmor) and an irrelevant combo (icebullet). Each of these either plays little contribution to your style or little contribution to anything. Lets at least work on fixing or removing those before we go adding more abilities.
Okay so icebullet is 1 too slow, 2 too short range and 3 too limiting. Iceblast is fast and hits hard, but linear, very predictable. It is waaay too op when its useful, its not balanceable. Also it can only be used on ice so.... staying away from ice > iceblast xDI don't think iceblast and icebullet are completely useless and irrelevant icebullet can be extremely useful as a defense and even offense. Also iceblast is a faster pace ice move but I feel that we should just replace icespime completely with like actual ice spikes (Finns version of icespike. That would balance it more
Icebullet definitely needs a change so it can be water or ice. It also needs longer range like when tarrlok fought Korra.Okay so icebullet is 1 too slow, 2 too short range and 3 too limiting. Iceblast is fast and hits hard, but linear, very predictable. It is waaay too op when its useful, its not balanceable. Also it can only be used on ice so.... staying away from ice > iceblast xD
I say just make it less all encompassing and more manueverable/mobile. It should be like a 3x3 wall or 4x3x1 barracade that you can just move in the direction you want to block, it should also decrease in size for every bullet you shootIcebullet definitely needs a change so it can be water or ice. It also needs longer range like when tarrlok fought Korra.