Yes because they were added on to pre-existing mechanics. They aren't adding new, game breaking mechanics.Are bending combos absolutely needed? Is combustion absolutely needed? Is lavabending absolutely needed? Is waterwave needed?
Yes because they were added on to pre-existing mechanics. They aren't adding new, game breaking mechanics.Are bending combos absolutely needed? Is combustion absolutely needed? Is lavabending absolutely needed? Is waterwave needed?
At some point we had no idea if combo's would break the game. We had to test them at some point.Yes because they were added on to pre-existing mechanics. They aren't adding new, game breaking mechanics.
And many people CONSTANTLY asked for combos. You're the only person who cares about jings.At some point we had no idea if combo's would break the game. We had to test them at some point.
I don't oppose every single thread.. I oppose the threads that I have good reason to.. I state points that are valid as to why the addition shouldn't be made, that of which isn't an attack and I'm not just spamming my personal opinion, I'm explaining my side that of which you respond to. Nobody is attacking you, they are simply telling you what they think about your idea and explain their points... You're the one who becomes rash..Lets look at the facts. One of the people on this thread straight up spammed a thread with random personal opinion simply because he knew the other person did not share the same opinion. And he has never supported a single thread, at least that I have ever seen, yet he has gone against figuratively all the threads I have ever made. -1. Another I have simply never seen supporting any of the most likely 20 threads of mine he has posted on. Personal bias aside, that guy seems like he is biased against me. - 1. And on the last guy, we have someone arguing what a jing is, something that is literally translated to power is apparently just strategy. You seem to consistently think that a change like this is a suggestion for the core plugin and made to be default on. That is either a biased standpoint or a idiotic argument, and he has ye to suggest or take a single compromise.
So, saying the same exact thing that you have as a personal opinion of yourself and know that the other person shares it in a completely unrelated thread is polite. Tell me more about how you are infinitely innocent. And I am talking about another thread. You know which one.I don't oppose every single thread.. I oppose the threads that I have good reason to.. I state points that are valid as to why the addition shouldn't be made, that of which isn't an attack and I'm not just spamming my personal opinion, I'm explaining my side that of which you respond to. Nobody is attacking you, they are simply telling you what they think about your idea and explain their points... You're the one who becomes rash..
I'm not really sure what you're talking about, because in that 'other thread' you had thrown your idea into someone else's suggestion...So, saying the same exact thing that you have as a personal opinion of yourself and know that the other person shares it in a completely unrelated thread is polite. Tell me more about how you are infinitely innocent. And I am talking about another thread. You know which one.
Well explained, well said, well done. I would think from that last part you are talking about people choosing their jings, that you should be able to change them at any time, or at least, something like once a day or month. Jings shouldn't always change overnight, right? Anyways, I guess I will get around to editing the original post to something like this, and have the boosts be off of your personal jings and towards your reactions. kk?In the real world, everybody has their own jing/jings. Mine is neutral, and that's why I chose Water. My sister's jing is mostly offensive, so she is a Firebender. But through this times, we tend to change. She had a time when she was more pacifist, it is related to her personality face to some facts or feelings. I am going to give a canon example. Avatar Korra inittially was centred in the attack form of the Elements. That's why she wasn't able to bend Air, she was focused on the agressive jings. Some time passed and Korra grew. She left the violence to solve problems and adopted a new form of pacifism, we can see that from the time she was missing. That was when she understood, unintentionaly, that there were more jings. She found her calm side. As said before, jings are ideas. You can have one or more jings, and then have different jings. I don't aprove this to be implemented, but if it does, players should be able to choose their jings. Thanks for reading and I'm sorry for the misspelling errors. Also, I didn't want to offend anybody.
From a Player who cares.
Well, I edited it. Got any ideas for changes?Well explained, well said, well done. I would think from that last part you are talking about people choosing their jings, that you should be able to change them at any time, or at least, something like once a day or month. Jings shouldn't always change overnight, right? Anyways, I guess I will get around to editing the original post to something like this, and have the boosts be off of your personal jings and towards your reactions. kk?
Only person? @White_Knight28And many people CONSTANTLY asked for combos. You're the only person who cares about jings.
HiOnly person? @White_Knight28
Now there are going to have to be many changes to elemental offense and defense. For earth jing to be more effecttive when positive jing, there will have to be new moves made worked around positive jing. This would be a lot of work, but it may just be well worth it. For an example of a positive jing earth move, what about a earthtunnel variation that blasts you around until you are within 3 blocks of another player or entity, for about 20 blocks at most. That would be like what that one positive jing earthbender did. The mole, remember?And so you have completely reworked your concept.. Now in the original post players get to choose their own Jing, irrelevant to their element Sounds great
Well, physics don't work like that. Earthbenders can't change matter!For earth, there could be boosts to raiseearth and earthgrab, one of which could replace the blocks with stone blocks for extra explosion resistance, or even obsidian.
Actually, that's a good idea. It should be apply for something else thought, not for changing dirt into stone walls. I think idea like these should be only for their respective 'jing' (the tactical concept, not feature) with corresponding, to encourage them how the bending should be play in (not necessary, but) efficient combat and must-it to be unique. Airbenders encourage them to avoid and evade (probably is already complete), waterbenders to turn attacks back and incorperate move continuity/fluidity (which right of now it lacks of that), firebenders to be offensive (they already are), and earthbenders to stay offensive and defensive (not balanced out well right now).This could occur assuming that the earthbender has not moved out of a 15 block square area that was made the instant they started pvping.
Like the idea, but again: Jings should be conceptuanal and not a mechanic.Water could have boosts when running towards and away from players they pvp against, such as while running away they could have boosts to moves like waterwave, and while running towards they could have boosts to attacking abilities.
[underline part] Or not, since you allow airbenders to choose positive jing, presuming it results in making all abilities offensive and thus promoting them not to choose and decide between them. As great as it sounds to give them freedom to choose, this whole Jings idea will turn out to be poorly executed.3. They do not inhibit the combat preferences of players, because if they dislike the feel of a certain element they should be able to change their element. If you are a naturally offensive bender then you would choose fire, like how it is stated by /b h fire