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  1. MeskenasBoii

    Issue with my mouse/keyboard

    Ok, I'm experencing a technical pc problem, where whenever I type on something, my mouse just forces sometimes or overtime when pointed long enough somewhere to put the blinking slash thingy there, resulting in filling up a random word with letters. Typing fast makes it irritating to type...
  2. MeskenasBoii

    Suggestion Dual Attacks

    [Water Bending] Shoots two water projectiles at a time by auto-locking the aim of two targets before they moves. The Knockback of the projectiles would 5 blocks. The Animation: two stream of water will come out from a grid (after holding sneak), curve themselves back into the direction they...
  3. MeskenasBoii

    Suggestion healingwaters particles?

    Can we have them more water fluid alike-looking, if no other element uses them? That would be great.
  4. MeskenasBoii

    Suggestion Bouncing Pads

    In probending, the arena was surrounded with boxing ring-type ropes, that bounch back earth disks. I'm suggesting to have a similar thing, except instead of ropes, because we have none (at least very visible, so string doesn't count), so for that custom with banners id would be bouncing pads...
  5. MeskenasBoii

    Suggestion Abilities

    In my opinion, instead of creating new abilities that only will be exclusive to probending (unless you have plans that they could be used even outside???), let's be resourceful/sparing shall we? :) I think they could have a change of animation during probending match. There was a time when...
  6. MeskenasBoii

    SurgeJet removal

    Seeing that AirBlast and SwimSwift are put for consideration that might get a removal of some-kind with eligble features that would serve as their replacement, according by the "Approve/Looking Into" tags, I suggest we should the same consideration for SurgeJet as well. People have said it's...
  7. MeskenasBoii

    Waterbending feature

    Can we have the waterbending feature, where it can update waterblocks that aren't loaded properly (looking unnormal like in the picture) when upon selecting a source for an ability? Sourcing a water block would update all the blocks in a specific large radius around it, which would result in all...
  8. MeskenasBoii

    Watermanipulation small detail

    It should fill a 1x1x1 vertical hole if the projectile hits its inward facing block sides. Boolean Config Option: FillsUpAHole: false.
  9. MeskenasBoii

    Water Physics (part 1?)

    You know how Firebending and Earthbending have their own enviroment effects If they have their respectives enabled: RevertEarthbending and FireGriefing? Same thing could be applied, but that is also a third unique way: WaterFlooding (thought it isn't really about creating floods. More...
  10. MeskenasBoii

    ProjectKorra

    ....
  11. MeskenasBoii

    [Outdated] WaterArms non-multiability

    Making and keeping the waterarms a multiability imo is wasteful, because most of the subabilities are essentialy the same thing of an existing stock abilities (freeze being icespike, spear - torrent). Instead here's how I suggest changing it. Just keep the WaterArms how it is rn, but get rid...
  12. MeskenasBoii

    Sprint with EarthSmash

    SKIP TO 2:25 Basically, I actually had this idea for a LONG time, but I didn't felt like sharing and kept it to myself as a secret for a reason. Anyway, now you see me spoiling it :) Basically, you right click with the ability on a pre-existing earthsmash or charge one instead of left...
  13. MeskenasBoii

    Suggestion Wooden Sword - Airbending Staff

    Reasons: 1. Since 'stick >> airbending staff' would look way odd when in need to craft a smaller weapon from long stick. 2. Nothing is canon close to a wooden sword in avatar universe, other than making it airbending staff. Plus - it fits in hardness aspect of the weapon pretty well in...
  14. MeskenasBoii

    New rating button

    I need a "trigger" rating. It will have the icon of angry face. (It could even replace the disagree button)
  15. MeskenasBoii

    AirBurst Grief

    Avatarstate buff airburst cone should have a 17% chance to grief blocks where it hits, similar to charge fireblast. Of course this would come with a revert option as [true|false], so that the console owner could change it whenever he wishes to allow it to grief or not.
  16. MeskenasBoii

    Denied Grabbling Hook

    Since grabbling hook will be returning at some point in the pk items, it may as well already have its texture change into the resource pack, by having look like a grabbling while at the same keeping it as close to the fishing rod looking as possible.
  17. MeskenasBoii

    Denied String ~ Bolas

    Sponsored by this: http://projectkorra.com/threads/bindingbolas-chi.3900/ When holding it in hand (and I mean only when it is held) should look more into a bola: with ends having a black ball on them. When hooked and placed next to a tripwire hook, the end that touches the hook should have a...
  18. MeskenasBoii

    SmokeScreen entity replacement

    Just read this: http://projectkorra.com/threads/smoke-grenade-texture-for-lingering-potion-of-blindness.5132/ before reading this thread first. Basically, just replace the snowball entity with a lingering potion of blindness (gonna explain why lingering potion at the end) and duplicate&insert...
  19. MeskenasBoii

    Suggestion Smoke grenade texture for (lingering) potion of blindness

    With the correlation of the core plugin, that would replace the snowball with a potion of blindness AND keeps the original projectile's velocity with range & everything else that would mimick the throwing physics of the ball (will be suggesting that after this thread is submitted), the resource...
  20. MeskenasBoii

    Suggestion Diamond, Emerald, Lapis Lazuli ~ Jennamite

    Have Diamond, Emerald and Lapis Lazuli texture of a Jennamite while still keeping their colors. (It would be hard to dintinguish them from the actual item anyway, so why not change the texture them anyway?) When Held in a Hand or Dropped. Blocks (From Left to Right + Lapis Lazuli and...
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