Immolate

Firebending Immolate v1.2.1 || PK (1.8.3)

** IMMOLATE IS NO LONGER A FIRE ABILITY!!! IT IS NOW CLASSIFIED AS A COMBUSTION BENDING ABILITY!! **


- Refined the "stop" and "start" methods in the code
- Fixed console error caused when immolate came into contact with a entity.
- Removed the "Speed" config option.
- New Console Load message
- New damage and sacrifice damage defaults.
Animations and minor bugs for this move have been fixed. Players can no longer can launch this move again once the move has hit a block or entity. They must wait for the cooldown as intended.
This ability no longer can travel through solid blocks or liquids as intended.
Now the blast creates a explosion of fire particles at the location of the player, and at the entity hit by the blast. Enjoy!

Thank you to @xNuminousx for the suggestion.
- Fixed Startup bug that stated Incorrect name.
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