HydroMan
Verified Member
ok....Hmm.....i might lower it to 2% because Jabs are usually light strikes. You can make a list of combos/moves in my thread!
When the chiblocker uses jab, there's a 5% for that target ,that got jabbed, to get nausea effect.
I don't know if this is real or not, but i think MAYBE they could possibily be dizzy after a very good hard punch got onto them.
Ok so what does it briefly, when you punch someone, there's 35% chance for who ever punch, there head turn sideaway and lock in position. So if that percentage happens, the hit player curson would turn to his left/right side, as if he was about to look at that side, and after his curson gets turn there, his head will be look for about 5 seconds, meaning that he wouldn't be able to "turn around" for that long of period of time. I hope i explain it well as much as i could.![]()
Knee would deal "weakness" effect to whatever it is being knee at and will take away level from resistance effect (if the effect doesn't have level then the effect would be removed on itself)
Kick would deal "slowness" effect to whatever it kicks. It would also push the target 1 block further (if i was to kick the target to his left he will be pushed to his right side one block further; if i kicked the target from his front he will be pushed back away; and visa versa.).