Hello, I have some suggestions for your amazing mod
I have mainly ones for earth, but I have a couple ideas in each element. Some are similar to existing skills with some differences.
+++Earth Bending Suggestions+++
++[Seismic Sense]
Tremor Sense/Second Sight ((Gives Night Vision as long as touching grass/dirt/sand/stone/metal; Cannot be blinded.))
Locate ((enter username, gives coords of target))
Ore Sense ((senses when diamond is within 20x20 block around you))
Enemy Alert[Passive]((When A Mob comes within a certain radius of you, you get notified via chat.))
++[Sand Bending]
Sand Suffocate ((drops a few blocks of sand on target for a short period of time))
Sand Speeder [Passive] ((can run and jump 2x on sand. Takes no damage from falls on sand.))
Sand Blind ((Blinds everyone within a 20 block radius for 4 seconds.)) [this skill can be used to flee
opponents.]
Sand Cannon: ((shoots cluster of sand blocks to deal damage))
++[Lava bending]
Lava Create ((selected block becomes lava for a couple seconds))
Lava Immunity[passive]((lava becomes obsidian as you walk on it but turns into lava again after.))
Lava cool((Lava in area becomes obsidian))
Lava Throwing Star ((Particle effect, does damage to all nearby enemies.))
Smelt (May Smelt Iron and Gold))
++[Metal Bending]
Metal Grapple: ((Shoots a metal cord(fishing rod), Pulls target (player or mob) closer. Must be wearing full set iron armor for this to take effect.))
Metal Grip: ((Opponent cannot walk for x amount of time, can still attack. Must be wearing full set of iron for this to take effect.))
Metal Detect: ((Locates nearest iron/gold ore with coordinates))
Bendable Armor: [Passive] ((wearing a full set iron armor adds 6 hearts and armor durability))
Mine[Passive] ((Can instamine iron and gold barehanded.))
+++Water Bending Suggestions+++
++[Chi Control]
Water's Gift: [passive] ((While in water, regenerate additional health.))
Heal ((Shift, target is healed x amount))
Calm ((Aggressive mobs in area become nonaggressive temporarily)) [This is based off of Unaloq's ability to control spirits, as is the next skill.]
Anger((Shift, Mobs attack target))
++[Ice]
Slow: ((Target cannot sprint and has reduced speed for 20 seconds.))
Freeze! ((Target cannot move or attack for 3 seconds.))
Weaken: ((Freeze your opponents armor, it is easier to break. Effect: Armor is less effective))
Snowshot((shoots snowballs to push opponent back.))
++[Poison Bender]
Poison((Deals damage over time, splash potion)
Remove Poison((Removes Poison effect, also Blindness))
Blind((Target is blinded for x amount of seconds))
+++Air Bending Suggestions+++
(I can't think of sub skill categories like I did for the other elements sry)
Untether: (( May fly for 30 seconds. Must no armor and nothing in inventory to activate[get it? lose earthly attachments? haha :3]
Air Jump: (( basically catapult, must be used in air))
Peaceful [passive] ((Mobs will not act aggressive towards you as long as you are not holding a weapon.))
Suffocate: disclaimer: this is actually Coolade's idea: ((Press and hold sneak while aiming at an enemy to begin bending the air out of their lungs.As the enemy's life force begins to fade, they will be dealt damage over time, slow, and fading blindness. If you are damaged or stop aiming at the enemy the suffocation will stop.))
Glider: ((Use a glider to um, glide.))
+++Fire Bending Suggestions+++
Glow: (( Glow stone appears under foot.))
Melt: ((Smelt ore))
Smokescreen: ((Blinds target for x amount of time))
Burn:((Target is damaged as long as you select them, stops once interrupted.)
Electrocute: ((Quick shock that deals damage, extra if target is in water))
Hopefully some of this made sense, Thank you for making such a cool mod!
Bolin, Avatar fanatic.