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AirJump

AirJump 1.8.9

Loony

Verified Member
Ohhh... So all non-jedcore moves are basically done for now?
Until next beta, yeah. I know that Simp has been generating his own config for his moves though.

AirJump has an issue with it currently anyway, so I wouldn't use it. Causes lag spikes and errors.
 

promancer

Verified Member
Sorry, I will have to look into this a bit later.
I will look into it though. right now I suggest disabling it for now if it don't work.
Im wondering when this move will be updated to 1.8 beta 3? This is my favorite add on so far and I love it, its essential really, please let me know ;-;
 

Sketz

Verified Member
Im wondering when this move will be updated to 1.8 beta 3? This is my favorite add on so far and I love it, its essential really, please let me know ;-;
On my profile I said I was stopping the updates for my moves sorry. This is because I haven't had internet at home for months now and I am starting a project of my own atm.

Sorry :/
 

Sorin

Verified Member
could i take this project over? just so everyone can have their loved air jump back? I would give you credit in every way. Just seems you don't have the time anymore, and i really miss this move.
 

promancer

Verified Member
On my profile I said I was stopping the updates for my moves sorry. This is because I haven't had internet at home for months now and I am starting a project of my own atm.

Sorry :/
could i take this project over? just so everyone can have their loved air jump back? I would give you credit in every way. Just seems you don't have the time anymore, and i really miss this move.
Please Soarin, soar in to the rescue ;-;
 

Sketz

Verified Member
Hello! So my brother found out that we have internet hotspot near our home.
This means I'll have some access to the Internet. In my free time, I decided to work more on my move(s).

I'm currently working on AirJump. few tweaks and adding some updates to the move and it will soon be published for using.
I mostly decided to work on these because of the support; many people wishing to have the move updated.

@Soarinsorin, Thanks for trying to keep my move alive; however, I'll be trying to keep updates on my moves!

Thanks! :D
 

Finn_Bueno_

Staff member
Plugin Developer
Verified Member
Please add an option that makes it so you can only use this when you are near the ground, maybe max 4 blocks above it.
 

Sketz

Verified Member
Please add an option that makes it so you can only use this when you are near the ground, maybe max 4 blocks above it.
Like say the player is on the ground then shifts, the move can't be used? Only if the player is off/near the ground?
Lol I can try, but may I ask why?
 

Sketz

Verified Member
Right now I'm working on a setting in the config that allows users to choose if they want to use default PK sounds and particles, or the ones I have for airjump.
Had to go to bed since I had school, so not co
Thank you so much :D
Thank you for your support :)
 

Finn_Bueno_

Staff member
Plugin Developer
Verified Member
Like say the player is on the ground then shifts, the move can't be used? Only if the player is off/near the ground?
Lol I can try, but may I ask why?
I mean the user has to be on the ground or 4 blocks at max above it. So they can jump > airjump, but not in midair. I cri cos airblast + airjump is unreal. T^T
 

promancer

Verified Member
Yes, it will when I set it up correctly. This is what I'm currently working on.
This is a big update on my move so far. I've re-coded my move to be more clean and organized; at least for me :)
Well update us on progress if you can :D
 
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