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  1. Hero

    Denied [FIREBENDING] [CHIBLOCKING] Fire = Death from Chi

    Firebenders should have a worst time with chiblockers. It is said in the show that firebenders use their "Chi" to make fire. I can imagine them bending fire as a medium as well, but I only saw that in the forsaken movie.... So...if a chiblocker hits a firebender with paralyze, the firebender...
  2. Hero

    Denied [WATERBENDING] [CLASS]

    It has been said that waterbending has a variety of different ways to waterbend. You have Northern Style, Southern Style, Probending Style, ect. Right now i'll just talk about North and Southern Style. Northern Style More Defensive More Graceful "Better" Healers Because they are the more...
  3. Hero

    Denied [FIREBENDING] [RPG] No Fire Damage

    I think for canon reasons that firebenders do not have the extra fire damage on there side. In the Lok and TLA, firebenders can launch explosions every which way and whom ever was hit, they didnt take firedamage.
  4. Hero

    [FIREBENDING] [TWEAK]

    The move, Combustion, should have a tweak. The tweak is combustion-benders cannot use combustion with a helmet on. In the show, every combustion-bender did not wear a helmet because it would block off their "Third Eye" and just blow themselves up. So what will happen if a combustion-bender wears...
  5. Hero

    [PLANTBENDING] [NEWMOVE]

    A new plantbending move should be.....Entangle. A waterbender/plantbender should shift on grass and then click on a target. The move would like like grass rushing towards the target and then a 3 x 3 patch tall grass surrounds the target giving them slowness 2. To keep this from being...
  6. Hero

    [EARTHBENDING] [NEWMOVE] Earthquake

    Earthquake should be a new earthbending move. Instead of doing a ton of damage like most people would suggest, EarthQuake should give the player a nasuea effect for a config amount of seconds. Preferably 3 seconds. Earthbenders can have a hard time with attack since most of their moves take a...
  7. Hero

    [SANDBENDING] [NEWMOVE] Sand Wave

    Sandbenders (Earthbenders) should have a move called Sand Wave. You would shift in the sand and depending on how much sand there is in that area, a small/big wave of sand will shoot out in a direction. The player would be damage on impact like shockwave, not suffocation damage because the most...
  8. Hero

    Complete [SANDBENDING] [NEWMOVE] Sand Spout

    Sandbenders (a.k.a earthbenders) should have sand spout. It's like water/air spout, but it's a lot smaller and slightly slower. It would like sand particles pushing the user upwards. It would not be OP because... It would be slow. Not too slow where its redundant, but slower than airspout. It...
  9. Hero

    [TWEAK] [BREAKINGBLOCKS]

    I think that certain moves should break blocks. It would be configurable and would only break blocks like earth and ice. I believe that the following moves should be blast-able. Earth Blast Earth Smash Torrent AOE (During night or full moon) Torrent shot (During night or full moon) Charged Fire...
  10. Hero

    [CHIBLOCKER] [NEW MOVE]

    I believe that chiblockers should have the ability to "block". What I mean by block is when the player binds "Block" to their hotbar, when ever they hold shift, they would be given resistance X ( X is for configuration purposes) for as long as they hold shift. To prevent from this "move" from...
  11. Hero

    [AIRBENDING] [TWEAK]

    I think the airbending move, Tornado (not to combo, just the normal move) should have the ability to suck players inside and once inside would be pushed up. I can see how people may not like this idea, but I think it could work without it being over-powered. We can make the suck in radius...
  12. Hero

    Denied kewl eerth muve

    eye think thut eerth shoold bend da mooon cause itts eerth, duh. u wouud furst feyerbend da s-eye, den u wool bend da muun! -April Fools!
  13. Hero

    Water Blast [WATER] (Waterbending) {WATERCOMBO}

    This water would be simply the water verison of lavathrow (CREDITS TO WHOEVER MADE IT). This combo move would allow you to shoot multiple watermanipulation at a victim. *This would shoot 4 watermanipulation at your will* Appearance-wise, it would look like torrent, but slightly smaller (Like...
  14. Hero

    Suggestion Biome Power [WATER/FIRE]

    I think it would be appropriate to add the advantages/disadvantages to water/firebending. In the show, water and fire was affected by where they are. Water does better in colder climates while fire does better in warmer climates. I think it would be cool to add climate advantages by increasing...
  15. Hero

    Denied Water Whip [WATER] (Waterbending)

    This is a waterbending move thats just as basic as watermanipulation, but its has a slight bleed effect and, appearance wise, particals (splash) and you can control it like torrent. It does not circle around you or freeze people, it just looks like you are holding a water whip. This is just for...
  16. Hero

    Poison Effects [WATER] (Waterbending)

    I think waterbenders should be able to bottle-bend poison potions since they do contain water. To prevent from being OP, it has to be slow acting poison. (Glowstone version) To activate this "move", you simply put a poison potion on the move you want effected. Ex. I want to poison my opponent...
  17. Hero

    Water Dome [WATER] (Waterbending)

    This would be a waterbending defensive move that would branch from waterbubble. To keep this from being OP, you cannot freeze the waterbubble or switch to another move. It will only block fire moves and basic element moves. *Chiblockers electrocute will not work unless in the dome and...
  18. Hero

    Suggestion Corruption [WATER] (Spiritbending)

    This would be a waterbending move that would be like the airbenders suffocation except it would do a wither effect. It would also cast a slowness 3 (To keep them from moving). It would have a cooldown of 3 minutes. To keep this from being OP, you cannot move or get hit. It would take 30sec for...
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