★ By wishing and having a positive mind, light spirits are able to harness and channel their positive energies to be ★
able to heal from wounds.
★ By channeling all the stored energy within the bodies of Light spirits, they are able to release it in the form of a ★
bright beam!
★ Enlightenment allows the user to gain buffs and positive effects through the use of spiritual knowledge! With the ★
help of other spirits and light spirits, buffs are more stronger and effective!
★ By creating a shield of positive light energy around themselves, Light spirits are able to protect themselves ★
from negative status effects with positive status effects.
★ Light spirits are able to generate a protective barrier that expands from their location and repel enemies away while ★
boosting their light spirit allies with damage protection!
★ Light spirits like dark spirits are able to awaken and summon spirits to come to their aid and protection. ★
Light spirits are able to attack Dark spirits and other dark creatures with a powerful beam of light! By intercepting these beams as a light spirit, you are able to gain health!
★ Light spirits are the embodiment of positive energy! With the mentality of hopeful and positive thinking, they gain ★
positive effects! Every time you get hit, there is a small chance of getting regeneration.
★ When Light spirits perish, they leave behind a piece of residual energy containing light. Any fellow Light spirits ★
touching and absorbing this afterglow will gain back health and energy while any Dark spirit or creature will be hurt.
★ Dark spirits are entities filled with rage and malevolence. They are able to infect and influence the area around them ★
and imbue their negative energies to it. They could also summon more dark spirits within this area in order to spread their corruption. Mobs and land are also affected in this area of influence.
★ By channeling all the stored energy within the bodies of Dark spirits, they are able to release it in the form of a★
deadly beam!
★ Dark spirits are able to charge and assault their victims, oftentimes badly deforming and corrupting them! ★
★ Dark spirits are able to travel quickly in the darkness and render themselves permeable for a split second to★
any attack by transforming into the night! When in shadow mode however, spirits are unable to see due to transforming into pure darkness.
★ Dark spirits are able to use their dark influence on other creatures nearby, slowly corrupting them by penetrating ★
their free will and their ability to move and pulling them towards the darkness.
★ Dark spirits are able to infect their targets with dark energy and spread their negative energies towards★
their mind. By doing so, they can inflict absolute dissonance towards the strengths of all creatures with every worst status effect.
★ Dark spirits are full of negative energy that can influence their targets. Dark spirits are able to release this energy ★
and conjure an aura that gives negative effects to any nearby entity. Every time you get hit, there is a small chance of releasing an aura wave.
★ Dark spirits and mobs alike are mutual with one another! Their alliance compels monsters to not target the dark ★
spirits.
★ Some spirits are able to levitate and even fly through the air! The physiology of these spirits allow them to float for a ★
while.
★ Spirits are able to launch themselves in the air with such high speeds and acceleration that they are able to ★
aggressively slam themselves on the ground to cause ruptures.
Code:
Spirits:
Combos:
Neutral:
Skyrocket:
Disabled: false
Cooldown: 12000
RegenTime: 18000
Speed: 3
Damage: 3
Radius: 2.5
Light:
Awakening:
AttackChance: 0.007
Damage: 1
Disabled: false
Cooldown: 26000
Duration: 14000
Radius: 6
HealAmount: 0.5
Sanctuary:
Enabled: true
Cooldown: 18000
Duration: 9500
Radius: 8
Repel: 0.3
Damage: 3
EffectDuration: 2.5
EffectAmplifier: 1
Dark:
Pandemonium:
Enabled: true
Cooldown: 18000
Duration: 10500
Radius: 10
Pull: 0.02
EffectAmplifier: 0
EffectDuration: 3
Nightmare:
Disabled: false
Cooldown: 16000
Radius: 5
Damage: 3
EffectAmplifier: 4
EffectDuration: 8000
Abilities:
Dark:
Onslaught:
Disabled: false
Cooldown: 7500
Duration: 1
Damage: 3
Speed: 0.4
EffectAmplifier: 1
EffectDuration: 1.5
DarkBeam:
Disabled: false
Cooldown: 7000
ChargeTime: 4000
Duration: 2000
Damage: 2
Range: 20
Corruption:
Disabled: false
Cooldown: 12000
Radius: 6
Duration: 15
EffectDuration: 2
EffectAmplifier: 1
Shadow:
Disabled: false
Cooldown: 10000
Duration: 500
CollisionRadius: 1
TeleportRange: 8
Light:
Wish:
Disabled: false
Cooldown: 7000
ChargeTime: 4500
WaitDuration: 15000
HealAmount: 4
Enlightenment:
Disabled: false
Cooldown: 10000
ChargeTime: 4.5
EnlightenRadius: 1.5
EffectAmplifier: 3
EffectDuration: 12
AbsorptionHealth: 3
LightBeam:
Disabled: false
Cooldown: 7000
ChargeTime: 4000
Duration: 2000
Damage: 2
Range: 20
Safeguard:
Disabled: false
Cooldown: 14000
Duration: 10000
Neutral:
Float:
Disabled: false
Cooldown: 7000
FloatDuration: 4500
FloatPower: 1
Passives:
Light:
WishfulThinking:
Enabled: true
EffectDuration: 6
EffectAmplifier: 0
Chance: 0.01
Afterglow:
Enabled: true
Cooldown: 8000
HealAmount: 3
Damage: 4
Duration: 20000
Dark:
DarkAlliance:
Enabled: true
SinisterAura:
Enabled: true
Cooldown: 500
Range: 3
EffectAmplifier: 1
EffectDuration: 3
Chance: 0.01
Corruption:
DarkBeam:
Onslaught:
Shadow:
SinisterAura:
DarkAlliance:
Pandemonium:
Nightmare:
Code:
bending.ability.Corruption
Code:
bending.ability.DarkBeam
Code:
bending.ability.Onslaught
Code:
bending.ability.Shadow
Code:
bending.ability.SinisterAura
Code:
bending.ability.DarkAlliance
Code:
bending.ability.Pandemonium
Code:
bending.ability.Nightmare
Enlightenment:
LightBeam:
Wish:
Safeguard:
WishfulThinking:
Afterglow:
Sanctuary:
Awakening:
Code:
bending.ability.Enlightenment
Code:
bending.ability.LightBeam
Code:
bending.ability.Wish
Code:
bending.ability.Safeguard
Code:
bending.ability.WishfulThinking
Code:
bending.ability.Afterglow
Code:
bending.ability.Sanctuary
Code:
bending.ability.Awakening
Float:
Skyrocket:
Code:
bending.ability.Float
Code:
bending.ability.Skyrocket
Previous Updates Available For:
(Before Build 9)
ProjectKorra 1.8.8
Spigot 1.13.2
Spirits 1.10.13
(Build 9)
ProjectKorra 1.8.9-1.9.0
Spigot 1.15.2
Spirits 1.10.13
(Latest Update Available For: ProjectKorra 1.10.0 / Spigot 1.19.2 / Spirits Remastered)
Source code:
PrideInt/Spirits-The-Complete-Set
A set of spirit abilities that complete the 9 slot binds :)) - PrideInt/Spirits-The-Complete-Set
github.com
If the abilities do not load, copy and paste the configuration above into your config.yml and stop and run your server again.
Make sure you have Numin's Spirits loaded in before adding this!! If you do not, download it here, remastered by StrangeOne101 (download before Build 10, here).
(Numin's Spirits must be loaded in the plugins folder while The Complete Set must be loaded in the Abilities folder)
This is not an official ProjectKorra ability, therefore, no official support will be provided in any threads other than this one. Use at your own risk.