CactusBlast
Description: CactusBlast is a simple move that allows Waterbenders/Plantbenders to blast cactus/cacti towards their opponent. Does decent damage and does splash damage to surrounding mobs/players.
How to Use: Simply use Shift while looking at a cactus and click to throw it in the direction you are looking at.
Additionally, selected Cactuses will have particles around them showing they are selected. By default, you can throw up to 3 cactuses before a cooldown is applied or until the cactus runs out. You can also switch sources to use more than one cactus.
Config:
MaxBlasts - How many cactuses can be thrown before the cooldown is applied.
MaxTime - The time before a cooldown is applied once at least 1 cactus is thrown (in milliseconds)
Range - Select range
Cooldown - The cooldown time (in milliseconds)
Damage - The base damage cactus do on impact. Take note that this decreases if the mob effected is only effected by splash damage
DamageRadius - The radius of mobs effected.
DestroySource - Whether to remove the cactus for good
RevertTime - If the above is set to false (the default), how long until the cactus come back
Gif:
"This is not an official ProjectKorra ability, therefore, no official support will be provided in any threads other than this one. Use at your own risk."
Description: CactusBlast is a simple move that allows Waterbenders/Plantbenders to blast cactus/cacti towards their opponent. Does decent damage and does splash damage to surrounding mobs/players.
How to Use: Simply use Shift while looking at a cactus and click to throw it in the direction you are looking at.
Additionally, selected Cactuses will have particles around them showing they are selected. By default, you can throw up to 3 cactuses before a cooldown is applied or until the cactus runs out. You can also switch sources to use more than one cactus.
Config:
Code:
ExtraAbilities:
StrangeOne101:
CactusBlast:
MaxBlasts: 3
MaxTime: 3200
Range: 8
Cooldown: 1800
Damage: 5
DamageRadius: 1.5
DestroySource: false
RevertTime: 120000
MaxTime - The time before a cooldown is applied once at least 1 cactus is thrown (in milliseconds)
Range - Select range
Cooldown - The cooldown time (in milliseconds)
Damage - The base damage cactus do on impact. Take note that this decreases if the mob effected is only effected by splash damage
DamageRadius - The radius of mobs effected.
DestroySource - Whether to remove the cactus for good
RevertTime - If the above is set to false (the default), how long until the cactus come back
Gif:
"This is not an official ProjectKorra ability, therefore, no official support will be provided in any threads other than this one. Use at your own risk."
Likes:
Legendary_ocean and Jackson