Joeri
Verified Member
As Mod from BendersCraft i've always loved Sub Element related things. We also had once a project for it but the Leader of the project disbanded it. How i hope to see the sub elements is as a second bending. For example when doing /b b who Joerigobel, it will show:
Joerigobel
-Waterbending (Dark blue)
- Bloodbending (Lighter blue)
- Firebending
Anyway, My ideas are
Sub Elements would have there own Sub Element related moves. Not just 1 move or multiple passives
Water
- Blood
This Spec could be OP only to prevent it from being OverPowered
I know we have bloodbending, But i think there can be added way more to it
for example. you could block the blood flow that leads to your eyes or to your arms, Causing you to have blindness, or not being able to bend for a short period of time. To prevent this from being OP you could make it so in the config that the hole Sub Element can only be used at night. What Amon could also do in the series was bend multiple people at once. He for example. Bloodbended Mako and Korra at the same time.
- Plant
This is the same as Blood. Its in the game but there could be added way more then it.
I'd love to be able to bend vines and leaves like the Swamp benders, adding moves like VineWall. Or Plantbinding, a move wich would restrain the target with plants. Or VineWhip. A lot can be added to this. I also know a nice passive for this called "HomeLands". If you are in a Forest or Jungle biome your power increases
- Ice
This really needs to be worked on. Ice Spike isn't that good. So isnt surge prison. This sub element should focus on slowing targets, freezing them. Basically restricting movements
For example. Aang once freezed Chains with a icy breath. Katara could do the same. So for a move you could add for example "IcyBreath" It will send a burst of white particles forward. What i mean with White Particles is for example the "snowshovel" partical effect.
Fire
- Lightning
In this sub element there could be added way more then just the attack "Lightning" for example creating shock waves that stun people. Forming a bolt of Lightning in your hands. dealing extra damage to who you hit or a Static Shield. Etc
- Combustion
To this. i really don't know what to add expect for a combustion attack. There isn't just alot more...
Earth
- Metal
In this spec, i think it should focus on bending iron etc. I know its possible to do that but its by far not what i meant.
For example. Metal Swipe. Send a swipe of Particles forward. you could for example take the void particles. or block breaking particles. What also could be made is Metal Armor and a ability that if you click somewhere, a line of Iron Bars will appear on which you can walk. like a pathway
- Sand
For this there is a lot of creative stuff that you could add
For example. sink holes. Slow sand. suffocation. walls. slashes. blasts
for example: SandWave. it would send a 5x5 wide shock wave of sand forward. Knocking targets in the air and dealing damage. Height and width could be configurable in the config.
Or a sink hole, a idea that someone else posted. I like it
- Lava
This Spec could be OP only to prevent it from being OverPowered
With this spec i think it should focuse on dealing damage. it should be a little bit like water.
For example a attack called Magma Wave. Sending a small shock wave (Like Sand wave) of lava forward. dealing damage. And a attack called Lava Blast. It would be like EarthBlast but you could only select this on stone, Not grass or dirt. Also a move like Lava torrent. but different. Not having that it goes around you but just that you shift somewhere, then click somewhere and in that direction goes a controllable line of Lava.
Air
- Sound
We never really had much experience with this Sub-Element or Style. But its there.
Moves like SoundBurst. Soundblast. would focus on blocking bending or giving nausea or scattering armor (Not to much. just dealing armor damage)
- Astral Projection
This is new in avatar. It showed up in Korra Book 2 and Korra Book 3. What could be made here is a move that you leave your body. It would leave a NPC behind of yourself while you get a transparent effect. What i mean with transparent effect is the effects you see in Lobby's
on servers like WynnCraft. There's also a bukkit plugin for this called "Ghosts"
Anyway, if you leave your body you are able to fly and look around. you cant hurt people. and also. Right clicking would bring you to nearest player. while shifting will return you to your main body.
Thanks for reading.
Joerigobel
-Waterbending (Dark blue)
- Bloodbending (Lighter blue)
- Firebending
Anyway, My ideas are
Sub Elements would have there own Sub Element related moves. Not just 1 move or multiple passives
Water
- Blood
This Spec could be OP only to prevent it from being OverPowered
I know we have bloodbending, But i think there can be added way more to it
for example. you could block the blood flow that leads to your eyes or to your arms, Causing you to have blindness, or not being able to bend for a short period of time. To prevent this from being OP you could make it so in the config that the hole Sub Element can only be used at night. What Amon could also do in the series was bend multiple people at once. He for example. Bloodbended Mako and Korra at the same time.
- Plant
This is the same as Blood. Its in the game but there could be added way more then it.
I'd love to be able to bend vines and leaves like the Swamp benders, adding moves like VineWall. Or Plantbinding, a move wich would restrain the target with plants. Or VineWhip. A lot can be added to this. I also know a nice passive for this called "HomeLands". If you are in a Forest or Jungle biome your power increases
- Ice
This really needs to be worked on. Ice Spike isn't that good. So isnt surge prison. This sub element should focus on slowing targets, freezing them. Basically restricting movements
For example. Aang once freezed Chains with a icy breath. Katara could do the same. So for a move you could add for example "IcyBreath" It will send a burst of white particles forward. What i mean with White Particles is for example the "snowshovel" partical effect.
Fire
- Lightning
In this sub element there could be added way more then just the attack "Lightning" for example creating shock waves that stun people. Forming a bolt of Lightning in your hands. dealing extra damage to who you hit or a Static Shield. Etc
- Combustion
To this. i really don't know what to add expect for a combustion attack. There isn't just alot more...
Earth
- Metal
In this spec, i think it should focus on bending iron etc. I know its possible to do that but its by far not what i meant.
For example. Metal Swipe. Send a swipe of Particles forward. you could for example take the void particles. or block breaking particles. What also could be made is Metal Armor and a ability that if you click somewhere, a line of Iron Bars will appear on which you can walk. like a pathway
- Sand
For this there is a lot of creative stuff that you could add
For example. sink holes. Slow sand. suffocation. walls. slashes. blasts
for example: SandWave. it would send a 5x5 wide shock wave of sand forward. Knocking targets in the air and dealing damage. Height and width could be configurable in the config.
Or a sink hole, a idea that someone else posted. I like it
- Lava
This Spec could be OP only to prevent it from being OverPowered
With this spec i think it should focuse on dealing damage. it should be a little bit like water.
For example a attack called Magma Wave. Sending a small shock wave (Like Sand wave) of lava forward. dealing damage. And a attack called Lava Blast. It would be like EarthBlast but you could only select this on stone, Not grass or dirt. Also a move like Lava torrent. but different. Not having that it goes around you but just that you shift somewhere, then click somewhere and in that direction goes a controllable line of Lava.
Air
- Sound
We never really had much experience with this Sub-Element or Style. But its there.
Moves like SoundBurst. Soundblast. would focus on blocking bending or giving nausea or scattering armor (Not to much. just dealing armor damage)
- Astral Projection
This is new in avatar. It showed up in Korra Book 2 and Korra Book 3. What could be made here is a move that you leave your body. It would leave a NPC behind of yourself while you get a transparent effect. What i mean with transparent effect is the effects you see in Lobby's
on servers like WynnCraft. There's also a bukkit plugin for this called "Ghosts"
Anyway, if you leave your body you are able to fly and look around. you cant hurt people. and also. Right clicking would bring you to nearest player. while shifting will return you to your main body.
Thanks for reading.
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