SamuraiSnowman
Verified Member
I'm responding with feedback to your idea, that's itThen they could have to run away for longer, xD you really think it is that hard of a fix?
I'm responding with feedback to your idea, that's itThen they could have to run away for longer, xD you really think it is that hard of a fix?
Well there kind of lies the issue. The largest issue would be coding all of the jings. Not only would it be a hassle, it would be kind of hard to code and it would be hard for people to learn and understand how to use. Also, it could and would most likely, be laggy and glitchy. People could also hack (speed, health, or strength) and then when caught, could blame it on using a jing.It could be turned off if you like... And air could also have damage boosts, run away for 3 seconds, 4 airswipes in a row get half a heart extra damage each, run towards someone, increased damage, etc. It doesn't have to be a giant boost, xD
Get a joke, here you have to learn the history behind them don't you, http://roflrazzi.cheezburger.com/history?ref=navbarMovespot hoarder? Just because I actually place my opinion and discuss it, doesn't mean I hoard anything...
Random memes?Get a joke, here you have to learn the history behind them don't you, http://roflrazzi.cheezburger.com/history?ref=navbar
xD xD xD xD
Then the jings could be completely configurable and not have instant one hit kills, and staff could learn what the jings are, not that hard. There could be a command that states the effects of jings, and I doubt it could be all that much laggier then healingwaters healing someone else.Well there kind of lies the issue. The largest issue would be coding all of the jings. Not only would it be a hassle, it would be kind of hard to code and it would be hard for people to learn and understand how to use. Also, it could and would most likely, be laggy and glitchy. People could also hack (speed, health, or strength) and then when caught, could blame it on using a jing.
No my boy, that is a history of memes!!!Random memes?
Wouldn't be entirely impossible, track cords of he last person to damage the player, give boosts to the player that is a firebender and sprinting in the direction of their current cords.Well there kind of lies the issue. The largest issue would be coding all of the jings. Not only would it be a hassle, it would be kind of hard to code and it would be hard for people to learn and understand how to use. Also, it could and would most likely, be laggy and glitchy. People could also hack (speed, health, or strength) and then when caught, could blame it on using a jing.
With that attitude nothing will ever be added!!! Think big, Aim towards the stars, and if you miss you will at least hit the tree tops. xD xD xDJings are already in MineCraft... Jings are just the style of fighting that someone has, it isn't a magical boost that they gain.. They simply know how to attack in a way that they prefer, using a 'jing'... Whether you attack someone or remain passive is basically a jing...
Just look at how Jings were introduced into the show, Bumi was stating about how it's how a person acts, not an element..With that attitude nothing will ever be added!!! Think big, Aim towards the stars, and if you miss you will at least hit the tree tops. xD xD xD
EDIT: Also on the wiki:"I don't understand. Why didn't you free yourself? Why did you surrender when Omashu was invaded? What's the matter with you, Bumi?"
"Listen to me, Aang. There are options in fighting, called jing. It's a choice of how you direct your energy ..."
"I know! There's positive jing when you're attacking, and negative jing when you're retreating!"
"... and neutral jing when you do nothing!"
"There are three jings?"
"Well, technically, there are eighty-five, but let's just focus on the third. Neutral jing is the key to earthbending. It involves listening and waiting for the right moment to strike."
"That's why you surrendered, isn't it?"
"Yes, and it's why I can't leave now."
"I guess I need to find someone else to teach me earthbending."
"Your teacher will be someone who has mastered neutral jing. You need to find someone who waits and listens before striking."
―Aang and Bumi.
Jing is a term that describes the myriad of options toward which one can direct his or her energy, both internally and externally. According to Bumi, they correspond to tactics and strategies in battle.
Finally somebody who gets itJings are already in MineCraft... Jings are just the style of fighting that someone has, it isn't a magical boost that they gain.. They simply know how to attack in a way that they prefer, using a 'jing'... Whether you attack someone or remain passive is basically a jing...
It is a choice of how you direct your energy, earthbending being more effective through neutral jing as he has also stated that "Neutral Jing is the key to Earthbending." The simple fact that the benders that mastered neutral jing is able to easily heave giant boulders of earth can't be a coincidence.Just look at how Jings were introduced into the show, Bumi was stating about how it's how a person acts, not an element..
At the very least, this makes airbenders stick with a strategy other then, Run up and spam airswipe until someone dies. Yeah, no thanks.It is a choice of how you direct your energy, earthbending being more effective through neutral jing as he has also stated that "Neutral Jing is the key to Earthbending." The simple fact that the benders that mastered neutral jing is able to easily heave giant boulders of earth can't be a coincidence.
It has nothing to do with it. Bumi was just naturally great at Earthbending, and a few other things, seeing as he was 112 and still on par with Aang. And Toph, 12 years old, blind, developer of metal bending, and often referred to as the best earthbender in history. Bumi was great in combat because he knew how to wait and listen, but that doesn't effect how skilled they are with their element.It is a choice of how you direct your energy, earthbending being more effective through neutral jing as he has also stated that "Neutral Jing is the key to Earthbending." The simple fact that the benders that mastered neutral jing is able to easily heave giant boulders of earth can't be a coincidence.
There are other strategies. No offense, but if that's the only strategy for air you can think of, you may need this suggestion.At the very least, this makes airbenders stick with a strategy other then, Run up and spam airswipe until someone dies. Yeah, no thanks.
No offense, but if you try to call me bad at airbending from that post, then you are mistaken. Most Noobs do that, or at least a lot of noobs.. So stop trying to use my every word against me and state that this thread is completely useless. With such strong opposition, Of two people asking why we need this over and over again. Yeah, That isThere are other strategies. No offense, but if that's the only strategy for air you can think of, you may need this suggestion.
Are you defending the idea because it's imperative to the plugin, or because it's your idea? I'm not biased against you, I'm not saying jings don't exist. I'm saying this feature isn't necessary. It would be hard to code, hard to use, and hardly necessary. People have been getting along with out since the days of Orion. I've been RPing with bending since those days too. If you feel the plugin absolutely needs it, then you code a plugin for it.Lets look at the facts. One of the people on this thread straight up spammed a thread with random personal opinion simply because he knew the other person did not share the same opinion. And he has never supported a single thread, at least that I have ever seen, yet he has gone against figuratively all the threads I have ever made. -1. Another I have simply never seen supporting any of the most likely 20 threads of mine he has posted on. Personal bias aside, that guy seems like he is biased against me. - 1. And on the last guy, we have someone arguing what a jing is, something that is literally translated to power is apparently just strategy. You seem to consistently think that a change like this is a suggestion for the core plugin and made to be default on. That is either a biased standpoint or a idiotic argument, and he has ye to suggest or take a single compromise.
Are bending combos absolutely needed? Is combustion absolutely needed? Is lavabending absolutely needed? Is waterwave needed?Are you defending the idea because it's imperative to the plugin, or because it's your idea? I'm not biased against you, I'm not saying jings don't exist. I'm saying this feature isn't necessary. It would be hard to code, hard to use, and hardly necessary. People have been getting along with out since the days of Orion. I've been RPing with bending since those days too. If you feel the plugin absolutely needs it, then you code a plugin for it.
An arena*a arena