Read the rest of this update entry...Fixed the amount and spawn rate of the particles.
Smoothed the movement of LavaSlap.
Optimized aiming the thrown lava.
Read the rest of this update entry...Fixed a NullPointer related to instance handling.
Read the rest of this update entry...Deprecated the throwable lava function. You can no longer throw lava out of the pool.
This action was taken because of Minecraft 1.8 not displaying falling lava properly.
That all depends on whether Mojang pays attention to this bug or not.Will it be back?;_;
You can spam Bugs report posts on their forum XDThat all depends on whether Mojang pays attention to this bug or not.
Read the rest of this update entry...LavaSlap will now damage entities before they fall into the lava, tagging the lavabender as the entity's killer. This enables RPG plugins which track kills for exp to associate the kill with the move.
Read the rest of this update entry...Added a neat block regeneration animation.
Read the rest of this update entry...Fixed cooling sound not working.
Read the rest of this update entry...Updated entity kill tracking system:
Kills by LavaSlap are now properly registered.
If you kill a player with LavaSlap, the death message will announce you as the killer.
If your server uses an EXP/Leveling system, it will now associate kills with your player and thus grant you the exp you earned.
Read the rest of this update entry...Compatibility with PK 1.6.0 Beta 10
Read the rest of this update entry...I've received complaints about LavaSlap crashing servers. The bug reports were very strange and I am uncertain this will fix the crash. The error did point to a line of code in PK which should work at all times except with Null pointers.
This fix does not include any new features, it only adds a null pointer check to make sure the blocks scanned aren't null.
Read the rest of this update entry...This ability was ENTIRELY redesigned and rewritten!
LavaSlap was renamed to LavaFlux!
There is now a SPEED option in the config! This value MUST be one of the following:
Also, I implemented a wave into the animation! This CAN BE TURNED OFF from the configuration file (seriously don't though, it looks bae).
- SLOW
- NORMAL
- FAST (default)
The lava has a more linear shape! If you aim straight ahead along either the X or Z axis, the line will be...
You're going to have to be a little more descriptive than that; did you get any errors?Whenever LavaFlux is used, my server crashes