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  1. KWilson272

    ElectroBola 1.0.0

    ElectroBola An ability for Chiblockers that allows them to tangle their enemies in an electrified rope, stunning them for a short duration! Installation Simply download the ElectroBola.jar from this page or the GitHub, and place it into your server's plugins/ProjectKorra/Abilities folder...
  2. FN Five-seveN

    Console spam

    16.05 21:46:31 [Server] [WARN] Plugin 'ProjectKorra' is creating timing 'ChiAgility' - this is deprecated behavior, please report it to the authors: ProjectKorra 16.05 21:46:31 [Server] [WARN] Plugin 'ProjectKorra' is creating timing 'AirAgility' - this is deprecated behavior, please report it...
  3. DreamerBoy

    Chiblocking DaggerThrow+ 1.0.0, PK 1.9.3

    DaggerThrow+ A new, reworked version of JedCore's DaggerThrow. What Does This Plugin Include? This plugin includes a new chi sub element named Daggers and an ability called DaggerThrow. Combos are on their way! Description This ability allows you to throw sharp daggers towards your enemies...
  4. Sammycocobear

    Chiblocking Deflect 1.0.0

    To install place inside of your ProjectKorra Abilities folder. NOT PLUGINS FOLDER Config Options Sammycocobear: Deflect: radius: 5 cooldown: 0 duration: 10000 Source Code GIF: Found any bugs or have any suggestions? Dm Sammy<3#0001 on Discord.
  5. Hiro3

    Chiblocking Smokebomb 1.0

    This is not an official ProjectKorra ability, therefore, no official support will be provided in any threads other than this one. Use at your own risk. Smokebomb version 1.0 is for PK v1.9.0 and Spigot/Paper 1.16.4. (Check history to find the correct version.) Put Smokebomb into...
  6. Hiro3

    Chiblocking Bola (Updated to PK v1.8.8) 1.4

    This is not an official ProjectKorra ability, therefore, no official support will be provided in any threads other than this one. Use at your own risk. Download version 1.4 if you want to run it on Spigot 1.13.2 and PK v1.8.8, Download version 1.3 if you want to run it on Spigot 1.12.2 and PK...
  7. S

    Suggestion Chi Healing. *(New Moves)*

    It is well known in the show 'Avatar the Last Airbender' that 'Chi' is an energy that flows throughout every bender, some nonbenders have learned to block the chi in benders, we call them "Chi-Blockers" While rewatching the show I thought of some interesting moves that chi could use...
  8. Adamskii6

    Chi-Blocking Command

    Hi! My suggestion is a command (default to op) that temporarily takes the bending away from a player. This would be extremely useful together with other plugins which let you make Custom Mobs (MythicMobs Plugin) or NPCs since they can do command attacks and then you can make your own ChiBlocker...
  9. Q

    (CHI) Minecraft Strike Cooldown

    How i can remove default Minecraft strike cooldown? If i spam LMB i cant use any ability of chiblocking, but i need to do this. P.S. Thank you. P.P.S Sorry for my english xD
  10. EmeraldJelly

    Introducing: ProjectJelly

    ____________________________________________________________________ Introducing ProjectJelly! ProjectJelly is a brand new Ability plugin that will add many different abilities to ProjectKorra to enhance game play. Yes it is similar to JedCore but as Jed no longer supports JedCore I thought it...
  11. xNuminousx

    Chi Suggestion Compilation

    I would like to make this thread as a compilation of a bunch of Chi Suggestions from all around the forums. I will include a brief description along with the link so that Concept Designers can easily read through the post without having to click through EACH and every one. I would also like to...
  12. Pride


    It's pretty simple, really. Chi should probably get another form of transportation, imo. (I know HighJump and AcrobatStance are probably good enough, but I just wanna say something that could be revolutionary) So, here's a combo that could be beneficial in battle or transport. Acrobatics...
  13. B

    Quick Dodge,

    ok so i`ve come up with another chi move that will (HOPEFULLY) make sense now. I`ve been watching alot of clips of chi benders fighting and i noticed that they would often be jumping around to evade attack. So i think that this move would kind make sense. Quick dodge should let a player "blink"...
  14. B

    Denied Chi, forceful shove, and chi dash

    So i`ve been browsing the suggestion forums and haven`t found many chi suggestions, I thought i might as well recommend some as it last the least amount of moves. Forceful Shove: While this move is selected, a chi bender can channel his/her chi into kinetic energy shoving the target. If shoved...
  15. Green

    Chi passive

    As of now chi has a very, very hard time competing with enimies while they are far away and it seems ridiculous that chi doesn't have any dodging moves. Things like fireshots, torrent, and earthblast are very hard to not get hit from. So chi needs atleast something to quickly dodge moves. This...
  16. Green


    Chi has very little ways to dodge all the moves other benders throw at them so getting close to any bender (besides chi) is very difficult. So chi does need a lot more dodging/mobility moves. What this ability will allow a chi blocker to do is dive forward 4 blocks and do a roll type thing...
  17. Green

    Denied WallRun

    Ok so as of now wall run makes absolutely NO sense at all that all elements can do it and even go as high as each other. So this is how i think the wallrun passive should change. Air can run up the wall 20 blocks from starting position. This will have some air particles. Earth can run up 16...
  18. Green


    This is a quick suggestion. When an arrow is shot at you shift before it hits you to catch it, the arrow will go back into your inventory. This would be very beneficial for chi against skeletons and archers!
  19. IceEyes


    [Chi]Hang Hang would be a passiv like Jed's Wallrun. How to Use: Jump at a wall and then shift. You will then hang on the wall. Now you can look into the direction you want to be launched to, now click and you will be launched to that place. If you would launch yourself against another wall...
  20. Nin01

    Paralyze Time

    While bending with friends, one of them discovered a combo that works with paralyze which does 9.5/10 hearts of damage! Why is this important? It shows that the paralyze time is way to long. I don't know how long paralyze is but I believe the time should be reduced by 33%-20%. This is so it is...