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  1. Mist

    1.3.0 BETA 19

    Hello all, this is likely the last Dev Build for 1.3.0 before the full version is released. If you could, please report any bugs in the 'Bug Reports' area on the forum. Anything major will be fixed soon if it can be. 1.3.0 is done as far as new features are concerned, from this point forward we...
  2. Mist

    1.3.0 BETA 18

    This one has some rather large fixes, plus one 'new' feature. Enjoy. Now I actually think we are nearing a full on 1.3.0 release. (Probably by this weekend?) General Changes Broke up the tasks amongst 5 classes (for each element). Jacklin213 gave me this idea, and said it may help with CPU...
  3. Mist

    1.3.0 BETA 17

    Just a small one with a couple of fixes. Firebending Changes Combustion now respects protected areas. Airbending Changes bending.air defaults true
  4. Mist

    1.3.0 BETA 16

    This one is a bit feature heavy, but we're still getting closer to the 1.3.0 official release! Some much needed bug fixes included as well. Waterbending Changes: Ice from Surge will stay when you switch slots. You should be able to redirect your own WaterManip by clicking once it is in the...
  5. Mist

    1.3.0 BETA 15

    Really a small Dev Build, more work with Combustion. I'm beginning to get content with where the ability is, and this version is. I think we are nearing a full release of 1.3.0. Firebending Change: Combustion now has more of a beam, with a bit of fire mixed in.
  6. Mist

    1.3.0 BETA 14

    It has been a few days, anyway, here goes another dev build. It actually has some substance to it. Enjoy! General Changes The bending.command.help permission node actually works. (AlexTheCoder) All of the elements have been added to /bending help. (AlexTheCoder) This will give some basic...
  7. Mist

    Clearing Up Some Things

    Just a few things I need to address: If an episode is leaked online, but not officially released (on a Friday), you cannot talk about the episode or any of the content included within this forum. Failure to follow this rule will result in warnings and bans. The thread will be removed as well...
  8. Mist

    More Goals / Stats

    Hello everyone! Long time no post, at least to this section anyway. I thought I'd make this thread to pretty much show you guys how the plugin is coming along. 1) The project is growing like crazy. We have more than twice the people using the plugin now (still not a lot) than we did this time...
  9. Mist

    1.3.0 BETA 13

    Another small update, has a couple of important fixes though. Waterbending Changes Packed Ice cannot be melted by Bending -- ever. Packed Ice was added to Minecraft with the intent of adding a type of ice that can never melt. Plus, this prevents Fire / Waterbenders from destroying the ice...
  10. Mist

    1.3.0 BETA 12

    This dev build is a perfect time to remind someone that while moves may be working, they are by no means complete. This dev build contains a new move that is 'working', but not complete. We were just trying to get Fire a decent sub element in. General Changes: Bug Fix: You will no longer bend...
  11. Mist

    1.3.0 BETA 11

    So, due to a buttload of personal issues, no official release this week either. Another week of Dev Builds ;D. That's fine, we still have a lot planned for this update that we just haven't had the time to discuss / implement. Anyway, I apologize for the slow-ish development this week, enjoy the...
  12. Mist

    1.3.0 BETA 10

    More bug fixes. I've started to adopt a pattern in which I work on new features throughout the weekends (more time) and then just bug fixes throughout the week. It is by no means official, just where I am in terms of development. Changes: General Changes: Bending now supports the latest...
  13. Mist

    1.3.0 BETA 9

    Just some config updates / fixes. Changes: General Changes More API Documentation in the Methods class (Thanks Jacklin213) Airbending Changes Air Particles are now configurable. See the wiki changelog for more information. smoke = The white smoke (default) blacksmoke = Original black...
  14. Mist

    1.3.0 BETA 8

    Just a couple of small changes. Changes: Actually removed null messages from /bending who. Complete rewrite of the day / night handling. (Credit goes to HiddenCloud) Should fix the NPE reported in the Project Feedback Forum
  15. Mist

    1.3.0 BETA 7

    It has been a couple of days since a new dev build was released, I've been a tad busy. Anyway, here are some changes, nothing huge: Changes: Fixed Bending in any Faction Land regardless of what Config said (Credit to AlexTheCoder) Bendability of Packed Ice is now Configurable...
  16. Mist

    Development Goals

    Hello everyone, I am creating this post to create an update type deal as to where we are going with ProjectKorra and to answer some questions that I've been getting a bit. Development on ProjectKorra is going stronger now than it has been since it started. Our development staff has practically...
  17. Mist

    1.3.0 BETA 6

    This will likely be the last dev build for the day, seems like 3 is enough. This dev build has some important fixes, so it is best that I rush this one out. Changes: Fixed import command not working regardless of what the config said. FastSwim can be used with EarthArmor. Fixed /bending toggle...
  18. Mist

    1.3.0 BETA 5

    So, I forgot to actually update the Dev build with 1.3.0 BETA 4, but this one actually has a download, I promise! Changes: New Chiblocking Ability: Smokescreen To use, the chiblocker just left clicks and he/she will fire a smoke bomb. When the smoke bomb makes contact with land a small ball...
  19. Mist

    1.3.0 BETA 4

    No official release today, there is a lot I want to get done before I update the plugin, enjoy a couple of new features / fixes though. Expect a post about development goals later on today. Changes: Added command /bending toggle all This will toggle bending for everyone on the server. Once...
  20. Mist

    1.3.0 BETA 3

    HUGE shoutout to jacklin123, he pretty much did this entire Dev Build. These features aren't really so much new as they are improving on what is already there. Changes: Prevented duplicate imports from the /bending import command. Allow database changes to take effect on /bending reload. Added...
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