This one is a bit feature heavy, but we're still getting closer to the 1.3.0 official release! Some much needed bug fixes included as well.
- Waterbending Changes:
- Ice from Surge will stay when you switch slots.
- You should be able to redirect your own WaterManip by clicking once it is in the air.
- Firebending Changes:
- Combustion should now explode when it hits an entity.
- Updated the default Combustion description. (You will have to delete the Description in your config and let it regenerate to get the new Description)
- Some abilities (AirSwipe, AirShield, EarthBlast, WaterManipulation, and FireShield) will stop a combustion attack.
- If you click while the combustion beam is en route, it will explode on the spot.