Every element has a unique playstyle. What do you think the Light Spirits and Dark Spirits playstyle should be?
My Idea.
Light Spirits - Support would be a good word to describe what I think the light spirit playstyle will be. They are weak on their own. Only being able to do moves that cause little or no damage, but have many moves that can heal or save their allies. Alone they are weak, but when teamed with a bender they are a valuable asset.
Dark Spirits - Not too sure. I am thinking it will be applying debuffs and reducing the enemy's effectiveness so they are easier to kill.
What do you think?
My Idea.
Light Spirits - Support would be a good word to describe what I think the light spirit playstyle will be. They are weak on their own. Only being able to do moves that cause little or no damage, but have many moves that can heal or save their allies. Alone they are weak, but when teamed with a bender they are a valuable asset.
Dark Spirits - Not too sure. I am thinking it will be applying debuffs and reducing the enemy's effectiveness so they are easier to kill.
What do you think?