Spirit Playstyle

Athena

Member
I agree that they should have more than healing and support, possibly non-lethal moves to avoid being killed and to fight back though, like illusions, going invisible, turning people around or somehow getting rid of them/stopping them from fighting in some other way. Orb already goes into some of this, with nausea.
 

xNuminousx

Member
going invisible could be accomplished by Vanish and Phase. Illusions and turning people could be do-able. Maybe I could add more ambush-like features to orb but I dont know what
 

Athena

Member
I quite like orb the way it is currently tbh, it's a very unique ability since it can be placed,
though admittedly i hate being hit by it xD
Just mentioned it as a way to show that non-violent moves are already part of the spirit playstyle.
 
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