MeskenasBoii
Verified Member
Still not a mod.It's still modifying the game in someway
Still not a mod.It's still modifying the game in someway
Yes but it doesn't say plugin.https://account.mojang.com/documents/minecraft_eula
Section: Ownership of our game and other things
It's still modifying the game in someway
My bad, I was focusing on the commercial EU
Yes but we aren't. The actual mod is spigot, so this doesn't come under it. If it did, Spigot couldn't let developers sell plugins.It's still modifying the game in someway
Yes... But you are giving the person buying that item an advantage. Let's day Player1 desires that dragon egg, but so does Player2. Player2 decides to pay for one in the shop of SomeRandomServer (Name of the server) and they now get a chance to get two while the other player gets one.It depends. Because, if you had it possible to gain it in game, such as finding a rare item or something, it should be fine.
To summarised this, from what I Understand:Hi.
I thought I'd share my two cents with everyone in here as I have recently started making my server EULA compliable. I'll share some of my knowledge on a few points mentioned in here, as well as giving an answer to the main question asked.
I shall start with that. "Would selling extra elements go against Minecraft's EULA?". The simple answer is, yes. It would be against the EULA. I have seen that some argue that this is not a part of the core gameplay of Minecraft, but a part of a plugin. However, the EULA states that any game modifications which allow players to have an unfair advantage over other players are disallowed if not available to all players. You are NOT allowed to sell extra elements, as players with multiple elements would be having an advantage over somebody who does not.
You may argue that skill has something to do with it, unfortunately it does not. You get access to more moves at the same time, whilst another player is limited to a set amount of moves within their element.
Furthermore I noticed a point stating that you could just give the same reward for X voting points, or after X time and still sell it in the shop. Unfortunately this is not allowed as you are still allowing players that are willing to pay to achieve an advantage over other players. In other words, surely you can help non-paying players to achieve the same with voting points or time, but this doesn't mean you are allowed to continue selling the packages for real money.
Trials and tokens are no exception to this as they are temporary, whilst a paying customer would get much more out of it - just because they paid.
The different elements on their own are not pay to win at all. Ideally they're balanced out and the player makes a (well-informed) choice before choosing an element to stick with. On my server I allow new players to change their element as much as they wish in the first 5 hours. After that the players may change element by using voting points or real money. A VIP player on my server is allowed to switch elements as much as they wish to, very much like New players are able to in the first 5 hours of game play.
My last note is that Spigot & plugins are seen as modifications to the game. They modify the main Minecraft gameplay on the server side, giving a new experience to players. I noticed a comment above stating that "The actual mod is spigot, so this doesn't come under it. If it did, Spigot couldn't let developers sell plugins.". As to paying for plugins on Spigot, this is allowed as you are paying the developer for their code/work. Not to gain an OP sword to slash other player's head in.
At last I'd like to say that you may disagree with me, which is fine. In either case I hope that my information helps you to either better understand the EULA or gave you some ideas which you could use for your own server.
Kind regards,
Tristan
No, you are allowed to sell bonuses in-game with in-game currency IF the in-game currency is STRICTLY in-game currency. This means you can't sell the currency in game for real money. If you abide by that, it's fine.To summarised this, from what I Understand:
That's pretty much it?
- Selling extra/additional element is not allowed, including when it is provides to the customer temporarily.
- Using in-game currency to buy them, i.e. extra elements, and owners transferring that virtual earning for real money is not allowed.
- Selling elements that can also be obtain for free by the costumers, depending by the situation, is allowed.
Using in-game currency to buy them, i.e. extra elements, and owners transferring that virtual earning for real money is not allowed.
Wasn't very clear, so my apologies. I just reworded it so people could understand it better.That's what I said.
I understand, don't worry. English is a very complex language, so it's not your fault that it's so hard to learnMy english isn't great, so my apologies, not yours. I can say a lot of stuff that to everyone who reads might leave em confused and mislead, but it is so due to my fault of not knowing how to properly word sentences, .
Oh you wait till you see Dutch.I understand, don't worry. English is a very complex language, so it's not your fault that it's so hard to learn
Ofnie jonge XDOh you wait till you see Dutch.
Korean and Japanese is more complex than Dutch. If you you are a native English speaker, you can pick up on Dutch fairly quickly.Oh you wait till you see Dutch.
You're breaking the community rule! For that, I'm gonna report you now.Ofnie jonge