Hero
Verified Member
Lets go into chiblocking for a second. Chiblocking is a martial art that involves striking a victim's pressure points. When a bender is struck at certain points, it could either take away bending skills and still allow them to move for a short amount of time. Or take away all movement for only a short amount of time. It's been said that after a person regains movement, they feel weak. Why am I making this suggestion? To tweak the three main moves and to make chiblockers less OP. Keep in mind I am a chiblocker myself. http://avatar.wikia.com/wiki/Chi_blocking
Rapid Punch - I believe that rapid punch should do the same amount of damage, but doesn't take away bending, but makes the victim feel weak. Weakness 1 for configurable amount of time.
Quick Strike - I think quick strike should deal some more damage, (About swift kick normally) but takes away bending longer. I think 3 seconds is good.
Swift Kick - Swift kick instead of taking away bending, it should slow the victim down for a configurable amount of time. It will do the same amount of damage normally.
ADD: Paralyze - Slowness 1 and weakness 1. Paralyze nows lasts shorter amount of time.
Rapid Punch - I believe that rapid punch should do the same amount of damage, but doesn't take away bending, but makes the victim feel weak. Weakness 1 for configurable amount of time.
Quick Strike - I think quick strike should deal some more damage, (About swift kick normally) but takes away bending longer. I think 3 seconds is good.
Swift Kick - Swift kick instead of taking away bending, it should slow the victim down for a configurable amount of time. It will do the same amount of damage normally.
ADD: Paralyze - Slowness 1 and weakness 1. Paralyze nows lasts shorter amount of time.
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