haii ppl!
I think (and many others as well) that octopus form is a bit useless. You can use it to fight mobs in the wild, but the problem I always have, is that there are skeletons. They can still get me when I am using octopus form. Here is my suggestion for a bit of an upgrade!
1. Range extending:
Now, I know it's already possible to increase the octopus form hit range, but it would be very cool if the tentacles would actually extend as well! I was on a server with a huge octopus form grab range, but it looked awful because there were no tentacles near me.
2. Grabbing:
This is more of an add-on to Octopus form. It would be cool if octopus form would allow us to grab things/players, instead of just throwing it back. For example, when an arrow is flying towards you, you could click at the arrow to grab it, and click again to throw it back! Same could go for players. You wouldn't be able to throw players up too much. You also can't change the angle of which the object/player was coming from too much.
That's it! Leave suggestions in the comments!
- Finn
I think (and many others as well) that octopus form is a bit useless. You can use it to fight mobs in the wild, but the problem I always have, is that there are skeletons. They can still get me when I am using octopus form. Here is my suggestion for a bit of an upgrade!
1. Range extending:
Now, I know it's already possible to increase the octopus form hit range, but it would be very cool if the tentacles would actually extend as well! I was on a server with a huge octopus form grab range, but it looked awful because there were no tentacles near me.
2. Grabbing:
This is more of an add-on to Octopus form. It would be cool if octopus form would allow us to grab things/players, instead of just throwing it back. For example, when an arrow is flying towards you, you could click at the arrow to grab it, and click again to throw it back! Same could go for players. You wouldn't be able to throw players up too much. You also can't change the angle of which the object/player was coming from too much.
That's it! Leave suggestions in the comments!
- Finn