Jed, if it was updated before Beta 8 it needs to be updated again as we changed the API
Im using the same version that i used during beta5, still works now like a charmJed, if it was updated before Beta 8 it needs to be updated again as we changed the API
It won't, all abilities brokeIm using the same version that i used during beta5, still works now like a charm
Im telling you, they are working fine for me on beta 10...It won't, all abilities broke
Read the rest of this update entry...> Changed FrostBreath to be an Ice SubElement.
>Added a config options which allows Snow to become bendable.
To enable this, simply set "BendableSnow" to "true"
This Update requires BETA 10+
Read the rest of this update entry...Did a quick fix where if you have bendable snow enabled, it wouldnt be removed where there would be an ice cage.
Added some config options to allow damage. These are disabled by default.
Iroh has used to heat his tea and zuko used to melt the iceAnd when was zuko manipulating the temperature in water without fire?
any way to make it so this move requires the permission node to use and display it?jedk1 submitted a new resource:
FrostBreath - FrostBreath Ability for Water Benders
Read more about this resource...
The permission node is bending.ability.FrostBreath, just negate that for people you don't want to have itany way to make it so this move requires the permission node to use and display it?
Read the rest of this update entry...Fixed a few bugs.
Fixed a couple bugs associated with "bendable snow enabled". these fixes include a console crash bug, and a bug where you couldnt refreeze the ground.
Read the rest of this update entry...
- Updated to work on 1.7.0 BETA 2+
- Requires 1.7.0 BETA 2+