Hero
Verified Member
Sub-element as in its under earth. Not as an actually sub element.Actually it isn't because we don't have a mudbending subelement in core for it to go to. So it's classified as a normal earth ability.
Sub-element as in its under earth. Not as an actually sub element.Actually it isn't because we don't have a mudbending subelement in core for it to go to. So it's classified as a normal earth ability.
There is such thing called Steam Burning. As in 1-2nd degree burns....Still, it doesn't burn
Just to make sure you dont know the difference between steam and mist. Steam is around 212F because of the fact its boiling water turning into gas. It can cool down, but then its just normal water vapor.urning damage? No. Waterbenders can't control the temperature of their water. (or in this case steam) They can't make this steam extremely hot, hot enough to leave a burn on someone, and I doubt that the steam they produce is hot enough to burn someone.
So that means Korra bended mist from the pipes? Just asking, I don't know any science over steam p:There is such thing called Steam Burning. As in 1-2nd degree burns....
I meant in the show, not this specific move.They don't. Unless, they can just right shift the tempature to the mist/ice point skipping the tempature in between A and B spots, that the boiling/cooling process is unseen.
That's what I meantI meant in the show, not this specific move.
Its possible. Mist is when warm water vapor meets cold air. Might be vise versa as well. It could also be steam but steam does cool off quickly so :\So that means Korra bended mist from the pipes? Just asking, I don't know any science over steam p:
I guess it steams, cuz I don't recall victims getting burns that got into contact with that gas thing.Its possible. Mist is when warm water vapor meets cold air. Might be vise versa as well. It could also be steam but steam does cool off quickly so :\
I meant to say mist, not steamI guess it steams, cuz I don't recall victims getting burns that got into contact with that gas thing.
1.9 Maybe, but as of right now, steam does not fit the equation of waterbending presently..I never said you did say anything about mud doing damage or effect, but in reality, what would mudbending actually do?
While water's form is different, this can be potentially used as some strategical (obviously). Spamming this wouldn't exactly be the best of options, since your opponents would eventually find you, but using it once to confuse your opponents is something to throw off their offense, and if freezing the steam were a thing, you could potentially even slow them down a bit. (Think about the addon for phasechange freezing wet people) Water shouldn't get 5 different moves that all manipulate water in different forms, some being defensive, some being offensive. Sure, water could use an extra move or two, but there should also be different forms of water available to waterbenders. I think steam would be a good addition for 1.9 (since particles wouldn't lag as much) It's strategic, can potentially turn the tide of a battle, but isn't too extreme also.
the blindness wouldn't last long, and it would make sense.If it is as a status effect you are meaning too say, then I'm all against this. Steam shouldn't make you blind. Making particles covering all the spaces, hidingsomeone or something, then I'm all up for that. If adding blindness stasus effect, that is a huge no for me.
Sure it "would". How about we add a feature to steam that makes all players invisible (status effect) when they get contact with it?the blindness wouldn't last long, and it would make sense.
I think because you can't see through it- though I imagine this to be added (if it were to be added) in 1.9, with the lovely particle update.Sure it "would". How about we add a feature to steam that makes all players invisible (status effect) when they get contact with it?
Just for you to know, I'm being sarcastic right now.
Unless you can prove me wrong, why steam should literally make you blind?
Particles could cover the players sight, so no need to make them blind.I think because you can't see through it- though I imagine this to be added (if it were to be added) in 1.9, with the lovely particle update.
Yeah, I'm not an idiot, I can detect sarcasm. I think you should be less condescending. And there is nothing wrong with 5 seconds of blindness.Sure it "would". How about we add a feature to steam that makes all players invisible (status effect) when they get contact with it?
Just for you to know, I'm being sarcastic right now.
Unless you can prove me wrong, why steam should literally make you blind?
There are particles currently in 1.8 that is worse than blindness. It usually causes lag, so there's no need to give blindness. The particle is called large/huge explode or explosion. Just go to minecraft and type /particle and press tab, once you see the explosion particle listed, that's the one I'm talking about.Yeah, I'm not an idiot, I can detect sarcasm. I think you should be less condescending. And there is nothing wrong with 5 seconds of blindness.
Fog is tough to see through, and this would basically be fog.
The problem is the lag shouldn't be given, which is why I think the blindness effect was included in this suggestion. That's also another reason why Steambending should actually be added in 1.9. Since particles aren't entities in 1.9, the people in the steam or near it, won't lag.There are particles currently in 1.8 that is worse than blindness. It usually causes lag, so there's no need to give blindness. The particle is called large/huge explode or explosion. Just go to minecraft and type /particle and press tab, once you see the explosion particle listed, that's the one I'm talking about.