We're now on Minecraft 1.10!
That's right, the long awaited update and reset is finally here.
Before I get into what has been changed, I need to explain a few things first:
Not all of our plugins were ready to update to 1.10 and some of our builds that we are working on aren't finished yet. I needed to update us this weekend because starting Monday, I'll be back at college and my time will be limited. I wanted to get this reset out of the way while I still have time.
This means you may notice some bugs with bending (such as FireWheel not working) that will be fixed at a later date. I ask that you report any and all bugs that you may find.
In other news, you may notice we're "missing" a few bending moves, such as FrostBreath, Discharge, AirBlade, and even the bending board. All these moves that are missing weren't actually moves in the bending plugin itself - they were addon moves that were made by an addon developer.
This developer has recently deleted all these moves from the website where they were downloaded from and is no longer updating them. Because of this reason, we won't be able to have those moves.
I don't think this is that big of an issue, though. It will take time to get used to, but the plugin will be 100% easier to balance from now on and it'll make bending fights require more skill.
I will look into having other bending moves in the future if any good moves come around, but for now, we're sticking with the moves that're in the plugin.
Now, let's get on to the changes, shall we?
• Added Jobs Plugin
Jobs will be our main way of making money. You can choose in total three jobs and the more you complete that job, the more you'll get money. Some job examples are a miner, explorer, and wood cutter.
You pick a job with /jobs join and for more information just use the /jobs command on the server. I will be making a command that explains how jobs work in the near future, but if you have any questions then post them below or ask a member of staff.
• Removed Heads Plugin
The heads plugin had a certain chance to drop a player or mobs head whenever you killed them. I removed this plugin because you can make tools that behead people. I want heads to be rarer than they currently are and I think this change helps that.
• Removed McMMO
McMMO is a plugin we've had since we began. McMMO can be fun, but overall it feels like a grind and it's hard to balance it. With the other gameplay changing plugins that we have (such as SlimeFun or CustomEnchants) to add McMMO on top of that, it got a little messy.
McMMO is quite outdated as for as gameplay plugins go and I feel like removing McMMO will open up more doors than it closes because now I can add other plugins that change the gameplay without it feeling like we have too much happening.
• Removed /Sell
To go alongside our Jobs plugin being the main source of our economy, you will no longer be able to use the /sell command. The /sell command was a terrible way for people to earn money and it was constantly causing money glitches and farms that were just unbalanced.
• Removed CreeperHeal
CreeperHeal was a plugin that regenerated any explosions and fire damage. This was originally added to help keep the wilderness clean, however, it the wilderness still got messy anyway.
CreeperHeal meant that you couldn't blow up someone's base or even if your base was blown up by a creeper it didn't matter. I didn't want CreeperHeal to be used for these reasons because blowing up someone's base after a raid is one of my favourite things to do. The plugin also had some bugs so I didn't want to continue using it.
• Added New Spawn
I'm in love with our new spawn, I hope you guys love it too!
Thanks to Iron, Jaylo, Laciel and Wolf for the work that they did.
• Added Normal World
Yes, goodbye to our custom world.
I made this decision having a custom world creates too many issues. The amount of ores that spawn, the fact that there wasn't any mob spawners or structures and you guys would complain that some blocks would be missing out of the world so I thought having a normal world would be for the best.
Also, since it's Minecraft 1.10, there's new biomes and mobs. Go hunt for a pet polar bear!
• Increased World Size
We now have a 15k by 15k world border! It was much smaller before because we had a custom world, but now I can make it bigger or smaller with a simple command. I thought that 15k by 15k was big enough, but I may consider upping that to 20k by 20k in the near future.
Unless I'm forgetting some (which I probably am) - that's all the major changes!
I hope you like the changes to gameplay, it already feels a lot better to me.
Before I end this update log, I would like to note a few known issues:
• Hunger and regeneration have been changed in Minecraft. If you have full hunger, you regenerate super quickly. Because of this, I've had to disable to auto feed in the arena's. You can now get food from the signs in the arena lobby.
• The bending move FireWheel doesn't work.
• The broadcast plugin is currently broken.
Community Questions:
• Do you like the changes to the economy?
• What are your thoughts on the new spawn?
• What kind of Faction will you be? Peaceful or Righteous?
Comment your answers below!