FearlessPie121
Verified Member
Jed, this is fantastic! Maybe implement this to Villagers in RPG to maybe have some benders in villages?
He tried, but Villagers run away from monsters, so they would never bend.Jed, this is fantastic! Maybe implement this to Villagers in RPG to maybe have some benders in villages?
*Villager firejets away* xDHe tried, but Villagers run away from monsters, so they would never bend.
Actually ive come up with a solution to this :3He tried, but Villagers run away from monsters, so they would never bend.
slayActually ive come up with a solution to this :3
Read the rest of this update entry...Bug Fix:
New Features:
- Mobs can no longer FireJet while in water.
- Fire benders can no longer bend during solar eclipse.
- Water benders can no longer bend during solar eclipse.
- Added 'VILLAGER' to config of mobs that can bend.
- Added feature where Villagers will fight back against Zombies if enabled in the config. This is enabled by default if 'VILLAGER' is in the list of mobs that can bend.
Read the rest of this update entry...Updates:
- Changed how elements are handled.
- Changed some of the methods.
New Features:
- Added SubElements.
- Added Config options for randomization of SubElements.
- Added LavaBlast.
- Added MetalBlast.
- Added Combustion.
- Added Lightning.
- Added IceBlast.
- Added AirScooter to Airbenders.
Read the rest of this update entry...Bug Fix:
- Fixed a world distance error in all abilities.
Because...Blaze should waterbend.
Why not? XDBecause...
'Cause Nether? ._. It would be more logical for them to bend fire ._.Why not? XD
But sense they are in the nether, they must be hot. So they need to waterbend to cool down.'Cause Nether? ._. It would be more logical for them to bend fire ._.
And where would they get water from the Nether? -.- Don't you ever dare to say mushrooms '-'But sense they are in the nether, they must be hot. So they need to waterbend to cool down.
Read the rest of this update entry...New Feature:
- Added Spawn command so you can now spawn a specific type of bending mob! (You can only spawn mobs which have bending enabled via the PK Mobs config!).
- Usage:
- /projectkorramobs spawn [amount] <entity type> <element/subelement> [<x> <y> <z> [world]]
- Permission: bendingmobs.command.spawn
- Default: OP
- X, Y and Z support use of "~".
can you make it so we can assign mobs to elements please like:If you wanted to yes xD
they do sometmes firejet and combustionHe tried, but Villagers run away from monsters, so they would never bend.
This can word this mods so even modded mobs have bending powas?can you make it so we can assign mobs to elements please like:
Earth:
- Endermite
- Enderdragon
- ect
Fire:
- Zombie
- Enderman
- ect
Air:
- Creeper
- Cow
- Zombie
- ect
Water:
- Squid
- Zombie
- Creeper
- ect
and possibly a hook with mythicmobs so we can use the mob names and types to be specific with what mob:name can bend which element for example:
Water:
#Bendable Element
- Zombie:&bIce Angel
#Mob : Name
Fire:
- Zombie:&4Zombie King
Air:
- Cow:&fFlying Bison
Earth:
- Pig:&7Mole
pls
Hi, so I installed the plugin, but um when I try to do /projectkorramobs spawn 3 ZOMBIE it says that ZOMBIE cant bend pls helpjedk1 submitted a new resource:
ProjectKorra Mobs - Adding bending mobs to your world!
Read more about this resource...