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  1. dookoo782

    Am I the only one who doesnt like wall of fire!?

    Hay, Fire is my main element. On the server that I played on(it's going in development again), I was the strongest firebender around, I could take on multiple players with fire with ease(I split up my opponents and kill them 1v1 quickly, secret revealed :P). I have to admit that WallOfFire is...
  2. dookoo782

    onAbilityInstancedEvent (API Expansion Suggestion)

    I shall do this for now and make sure each move has a cooldown.
  3. dookoo782

    onAbilityInstancedEvent (API Expansion Suggestion)

    Hmm.. anyway, I'll let the PK Devs deal with this. Just a note for the PK Devs, I need this ASAP.
  4. dookoo782

    onAbilityInstancedEvent (API Expansion Suggestion)

    Ah I see what you mean, I've just skim read the ComboManager and how it calls the addComboAbility method everytime. Couldn't we just fire the event when addRecentAbility is called? That would save everyone updating their abilities and I only need to know who used the ability and which ability...
  5. dookoo782

    onAbilityInstancedEvent (API Expansion Suggestion)

    How would it? :O
  6. dookoo782

    onAbilityInstancedEvent (API Expansion Suggestion)

    Hello, this is a suggestion regarding API Expansion. I'd like to suggest a onAbilityInstancedEvent because I need to know when an ability has been used, who used the ability and if the ability killed someone(if that is possible). I know I could do this by using jed's way of checking most...
  7. dookoo782

    Addon Developers - Let's Discuss Expanding the API

    I see but I'm doing a leveling side-plugin thing for a server. I think an event would be a lot more cleaner instead of running that code constantly in a thread. I'm just going to make that suggestion now.
  8. dookoo782

    Addon Developers - Let's Discuss Expanding the API

    Hey, I'd just like to know if there is a event for when an ability is used. If there isn't an event for when an ability is used then: I need an event that will listen for when an ability is used and allows me to know what that ability is and who used it.
  9. dookoo782

    EarthSink

    dookoo782 updated EarthSink with a new update entry: Changes blocks on different terrains Read the rest of this update entry...
  10. dookoo782

    ABANDONED EarthSink - Changes blocks on different terrains

    This Update: - Changes blocks on different terrains. (e.g changes to sand when sunk on sand and changes to stone when sunk on stone) Coming Soon (May take some time because I'm very busy with school and other projects.): - Maybe other stuff, if suggested.
  11. dookoo782

    EarthSink

    dookoo782 updated EarthSink with a new update entry: Stops Jumping Out. Read the rest of this update entry...
  12. dookoo782

    ABANDONED EarthSink - Stops Jumping Out.

    This Update: - Stopped people from jumping out. Coming Soon (May take some time because I'm very busy with school and other projects.): - Maybe other stuff, if suggested.
  13. dookoo782

    Illumination Redone

    I believe it sends certain packets for Tremorsense? amirite?
  14. dookoo782

    EarthSink

    Ah alright, I'll update it again, I didn't have anyone to test this on last night so that's why.
  15. dookoo782

    EarthSink

    dookoo782 updated EarthSink with a new update entry: Stunning added. Read the rest of this update entry...
  16. dookoo782

    ABANDONED EarthSink - Stunning added.

    This Update: - Stunning added when enemy is sunk. Coming Soon (May take some time because I'm very busy with school and other projects.): - Maybe other stuff, if suggested.
  17. dookoo782

    MetalBending Removal

    bending.earth.metalbending
  18. dookoo782

    BubbleBlast

    Hm ok, I might make a WaterBubble+ with this in it then but it won't be soon.
  19. dookoo782

    BubbleBlast

    Uh, when you're on the WaterBubble slot then it automatically creates a bubble? The bubble particles I'm using here can only be spawned in water.
  20. dookoo782

    ABANDONED BubbleBlast - BubbleBlast

    WARNING: NON-CANON ABILITY! BubbleBlast, a offensive waterbending ability. NOTE: You must be under-water for this ability to work! Description: Blast a pulse of bubbles while under-water to damage your enemies! Usage: Left click while under-water to launch a blast of bubbles! Permissions...
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