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  1. Dr_CrossFire

    Fire Blast Redirection

    Actually, code-wise it wouldn't be an issue. Watermanipulation and Earthblast currently can be redirected, I imagine the same can be done with particle-based moves.
  2. Dr_CrossFire

    Fire Blast Redirection

    Difference being that Lightning redirection was actually a skill mentioned, taught and used a lot more often than the redirection of actual Fire. Iroh said it himself; it was a technique he came up with when studying waterbending. Redirecting something isn't as logical or easy as you guys might...
  3. Dr_CrossFire

    Fire Blast Redirection

    Ima post what I posted in another thread like this one: Most fire attacks were blocked by more fire or simply withstood, not redirected. Redirection, as mentioned by Iroh when teaching Zuko to redirect lightning, was something he found out by studying waterbending. That's the element of change...
  4. Dr_CrossFire

    Airbender's Flight - Improvements

    Hi all, so this suggestion is fairly simple; Zaheer was shown to have quite a lot of fun, bouncing Korra around in the previous season, last episode. The idea would be, that flying through someone using the Flight ability would knock them back, similar to what AirBlast does. I couldn't find a...
  5. Dr_CrossFire

    Discussion: What would you like to see in v1.6.0?

    Something I've mentioned before, but I'd like to see elements and their subelements fleshed out more. Without community created moves, the subelements really have too few moves and there are still subelements with a single move, whereas others have two or three. Another thing I'd like to see is...
  6. Dr_CrossFire

    Chi: Free-running + Climbing

    You just described HighJump. It's a nice move, but it lacks a bit. We have removed the cooldown of it on our server, and still a lot of people don't even bother binding it. Adding some additional features to it like the ones you've mentioned in the thread would be awesome.
  7. Dr_CrossFire

    Denied Moveable Walls

    Being able to launch a wall, yes, I can see that happening. Moving one around like it's a Surge, no. Earthbenders were shown to raise new walls, not move the old one. Besides, it'd tread into territory of water moves. Earthbenders don't bend giant bubbles of earth around to block attacks, they...
  8. Dr_CrossFire

    Denied Moveable Walls

    Actually, it was shown a lot of times where earthbenders would raise a wall for defence, after which they launched it towards their enemy. Perhaps you can launch "raiseearthed" blocks by clicking on them?
  9. Dr_CrossFire

    Looking Into Spirit ability: (Mind/Heart)Control

    Because the old version supported 1.7 clients, in addition of 1.8. A lot of people on our server still run 1.7. If you were to use a major mechanic from 1.8 like some of the new blocks or spectator mode, we'd have to make it available to 1.8+ only, as it'd be too glitchy for 1.7 clients.
  10. Dr_CrossFire

    Looking Into Spirit ability: (Mind/Heart)Control

    Yes, but it wouldn't support the spectator mode. Also, I was talking about the version before the just released 1.8 PK update, where it merely supported 1.8 clients and servers instead of using mechanics from them.
  11. Dr_CrossFire

    Water Combo: Reusing Water

    I love this idea. Often times, I find myself prepping a Torrent, only to find out that my foes fleed at the very prospect of getting hit. You either have to make a ball of ice, make a gigantic wave around you or switch slots to get rid of the stream, after which you switch to WaterWave to persue...
  12. Dr_CrossFire

    Complete Airbending; flight

    Roku was shown bending lava in the avatarstate. Presumably, he doesn't bend lava, but Fire and Earth combined instead, heavily amplified by his avatarstate. Bolin and Ghazan did it without being anywhere near the level of power the avatarstate has. Earthbenders don't bend lava unless proven...
  13. Dr_CrossFire

    Dodging

    A suggestion I recently read was pretty good, but perhaps something only chi should have; whenever you double-tap the right or left key, you would "teleport" two blocks that direction. Not sure if that's doable, but it's a cool concept nonetheless.
  14. Dr_CrossFire

    Suggestion RAINBOWFLASH

    Don't see how that is in any way required. No one has posted here in a week and I doubt it'll suddenly turn into a heated argument with new replies going back and forth every five minutes. If it's the argument you don't like, delete those comments. Locking the thread makes no sense, as it does...
  15. Dr_CrossFire

    Looking Into Spirit ability: (Mind/Heart)Control

    Spectator mode could be used for this, but it'd require 1.8. Nice idea, but I believe they were already planning on making such a move, called "posession" for dark spirits or something. I do like how the spirits have the same moves, but slightly different. I believe it feels more like a single...
  16. Dr_CrossFire

    Airbender wind boost event

    Perhaps something to think about, it's an interesting idea; Airbenders get the boost when really high up in the air, be it on a mountain or just gliding, and earthbenders get their boost when close to bedrock level. It makes sense. It's more breezy way up in their, and the concentration of pure...
  17. Dr_CrossFire

    Suggestion Dark Spirit Ability - DarkSkull

    It's a Warlock skill in a very famous franchise of MMORPGs I won't mention. This is pretty much what the skill looks like:
  18. Dr_CrossFire

    Suggestion SpiritFlight

    I actually like that, as it resembles their abnormal movements more accurately. Great idea! Just for the sake of clarity though; with the move you'd be launched into whatever direction you click in, and holding shift makes you stop, retaining their momentum for when they release shift? I...
  19. Dr_CrossFire

    Suggestion Dark Spirit Ability - DarkSkull

    Mortal Coil. He. He. He.
  20. Dr_CrossFire

    Denied New Item: Chi Blocker Electric Glove

    I never said anything about blocking bending. It's a passive chiblockers have by default, Paralyze blocks bending because you punch someone with it. I imagine plenty of people didn't get up in the show after getting paralysed, too. Chi was never about knocking people out and blunt force, but...
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