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Toss (Combo Ability)

Earthbending Toss (Combo Ability) 1.1

This is not an official ProjectKorra ability, therefore, no official support will be provided in any threads other than this one. Use at your own risk.

Ability description:
Use the earth beneath nearby creatures to launch them wherever you want. As we saw in the show, Bumi and Toph can toss people around them.

Toss version 1.0 is for PK v1.8.7 and Spigot 1.12.2,
Toss version 1.1 is for PK v1.8.8 and Spigot 1.13.2.

(Check history to download the correct version.)


Mechanics:
* Target location is the block you are looking at when you release catapult.
* Caster doesn't have to stand on earth.
* Only people who stands on earth will be thrown.
* Toss is using mini raise earths to create it's shape. (If you have a custom ProjectKorra version that has a different RaiseEarth, toss might not work!)


How to use: EarthBlast (Left Click) -> EarthBlast(Hold sneak) -> Catapult (Release Sneak)

Default Configs: (Full path is-> ExtraAbilities: Hiro3: Earth: Toss: )

* Cooldown: 5000
* BlockSelectRange: 15 (Caster is the starting point..)
* EntitySelectRadius: 10 (Caster is the center.)
* LimitedAmountOfEntities:
* * isEnabled: false
* * MaxEntityNumber: 10

You can find all of the source codes of my moves at here:
https://github.com/EmreNtm/ProjectKorra-Addon-Abilities
Author
Hiro3
Downloads
3,051
First release
Last update
Rating
4.00 star(s) 2 ratings

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Latest reviews

I've been using this fun combo for a while, and it's really handy! Definitely a must-have.
Hiro3
Hiro3
Thank you for the feedback : )
it's a neat combo but for some reason It wont work as portrayed in the video. The pillars do rise but the entity doesn't get thrown to the direction I want them to go
Hiro3
Hiro3
I used v1.0 in the video. I checked v1.1 aswell and it was working. I will check it again when I find some time. If the problem's source is not me, be sure you are using it properly and be sure you are using the correct version of the move.

Best case scenario is when the target is behind you and you click directly forward. In that case throw range is max. Try this scenario, see if it works.

*Target location is the block you are looking at when you release catapult*
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