This is not an official ProjectKorra ability, therefore, no official support will be provided in any threads other than this one. Use at your own risk.
InnerFlame v1.0.2
Description: As seen in the Rise of Kyoshi novel, firebenders are able to resist harmful toxins because of their "InnerFlame". This passive utilises a firebender's InnerFlame to fight off poison!
How to install: Drop the InnerFlame.jar in your Abilities folder. (plugins/ProjectKorra/Abilities)
projectkorra v1.9.0
Spigot v1.16.x
Config:
Poison = if true, poison will affect fire bender.
Wither = if true, wither will affect fire bender.
ifAmplifierPo = if the strength of the poison is bigger or is that number, AmplifierPo will be applied.
ifDurationPo = if the duration of the poison is bigger or is that number, DurationPo will be applied.
AmplifierPo = strength of the new poison effect.
DurationPo = how long the effect will last. (600 = 30 seconds in game)
ifAmplifierWi = if the strength of the wither effect is bigger or is that number, AmplifierWi will be applied.
ifDurationWi = if the duration of the poison is bigger or is that number, DurationWi will be applied.
AmplifierWi = strength of the new wither effect.
DurationWi = how long the effect will last. (600 = 30 seconds in game)
ParticleAmount = the amount of particles, I recommend using 1 but if you want more particles, go ahead.
DON'T MAKE AMPLIFIERPO/WI OR DURATIONPO/WI EQUAL TO OR GREATER THEN IFAMPLIFIERPO/WI AND IFDURATIONPO/WI
Preview:
InnerFlame v1.0.2
Description: As seen in the Rise of Kyoshi novel, firebenders are able to resist harmful toxins because of their "InnerFlame". This passive utilises a firebender's InnerFlame to fight off poison!
How to install: Drop the InnerFlame.jar in your Abilities folder. (plugins/ProjectKorra/Abilities)
projectkorra v1.9.0
Spigot v1.16.x
Config:
Poison = if true, poison will affect fire bender.
Wither = if true, wither will affect fire bender.
ifAmplifierPo = if the strength of the poison is bigger or is that number, AmplifierPo will be applied.
ifDurationPo = if the duration of the poison is bigger or is that number, DurationPo will be applied.
AmplifierPo = strength of the new poison effect.
DurationPo = how long the effect will last. (600 = 30 seconds in game)
ifAmplifierWi = if the strength of the wither effect is bigger or is that number, AmplifierWi will be applied.
ifDurationWi = if the duration of the poison is bigger or is that number, DurationWi will be applied.
AmplifierWi = strength of the new wither effect.
DurationWi = how long the effect will last. (600 = 30 seconds in game)
ParticleAmount = the amount of particles, I recommend using 1 but if you want more particles, go ahead.
DON'T MAKE AMPLIFIERPO/WI OR DURATIONPO/WI EQUAL TO OR GREATER THEN IFAMPLIFIERPO/WI AND IFDURATIONPO/WI
Preview:
Likes:
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