That still doesn't change the fact that you denied my thread with invalid solution: reducing particles won't change. Neither does the command, but you still need to edit your reply so it doesn't like you denied that thread for "no reason".
Constant spawning of particles causes the server to be overloaded? Then/than why does airspout exist, if the constant particles is the big issue here
No, what happens is it floods the network. It has nothing to do with server capacity (although it will have an effect on it, this is not the issue here) but more just makes it so people on lower-end connections lag. I'm sort of passionate about this because I don't have the best connection myself, and I'm not willing to make the plugin experience worse for others who have a "eh" connection (like myself). Although what I just said effect only certain players, this does effect the whole server as well as it means the time that it takes between your minecraft and the server to talk also lengthens.
AirSpout isn't
too bad, but it's not great, yes. Things like AirBurst/FireBurst (sphere) are much worse. But those again reiterate why we shouldn't add any more. I know those moves themselves also need this problem addressed to, and that will be done. Just not today.
Let me know if that wasn't clear cause I suck at explain tech stuff lol