HydroMan
Verified Member
Bloodbending needs to have MultiAbility API feature. This binds are listen from the start to the end slot (from left to right). Note that all of them are canon.
1. BloodPuppet - this will work like a pre-existing addon. Nothing else i could talk about it.
2. DoubleBent - this will allow you to levitate to peple at a time, no matter where they are facing. You would need to simply hold shift at your chosen target. After that you then left click it which will lock him in place without him following your cursor (but while STILL holding shift). Then you can leftclick on another target which will cause that target to move along with your cursor while keeping the other player in place (if you haven't still let go of shift in that case). Leftclick again to lock that second target in place. The second one will be levitating and bent for as long you keep your cursor poiting at him. This was demonstrated by Amon on how he bloodbended Mako and Korra at the same time with two hands streched. A secondary function would be of this ability that it will alow you to move around multiple mobs/players at the same by the use of shift, if they are 1 block or less apart from each other, like how wolves were in the show.
3. Control/Possesion (/[name it how you want]) -this will allow you to enter the players body by holding shift.. Change: You will be in your own body, except that you will be able to control the player with WASD keys, including the other ones and mouse functions, while your body is frozen and vulnerable to any instances. You will continue controlling his body as your own until you stop holding shift, which will look like the target you are in will be crouching. This doesn't mean that it will allow you to bent his element(s). However you will be vulnerable in your origin body as you are no longer in control of it. That even includes of getting killed/injured, which will cause you to return to your body. If it's possible, allow the user to stay in his own body while controlling the other one with your keys instead of entering the ones body ti control. Edit: If possible, else - skip this.
4. Stop - This will freeeze the target when clicked on the block you want him to stay. This idea i think was suggested by fly at certain of time that I recall. However this will have a time limitation for how long the player will be frozen in that place. I think this idea was suggested by @Fly. Shift would also allow you to freeze them, but as long as you don't release shift
5. BloodManipulation - This will basically do a same thing as a regular bloodbending does (hold shift to move around, left click to throw).
6. BendingRemove (if the player has bending permission node enabled for this certain ability).
7. BloodGrib
8. BloodShield - it would even allow to redirect ones bloodbent effect like moving or throwing the target to the bloodbender, while still resisting ones bentbent (aka holding shift) and left clicking. An example would be of a player B bloodbending player A. Player B tried intending to throw him away up to sky with bloodmanipulation but player A is ressisting his bloodbending control. Then while the player A one is shifting he then left clicks which throws B one up to the sky how he intented to do with A, without A needing to look up into the sky.
?. The Other clear slots will disables each of these abilities and will return these binds back to regular ones.
If you like this idea, please leave a like on it so I could know that you support it. If you want to criticize or rant it, leave it in comments below.
Additional information
2. DoubleBent - this will allow you to levitate to peple at a time, no matter where they are facing. You would need to simply hold shift at your chosen target. After that you then left click it which will lock him in place without him following your cursor (but while STILL holding shift). Then you can leftclick on another target which will cause that target to move along with your cursor while keeping the other player in place (if you haven't still let go of shift in that case). Leftclick again to lock that second target in place. The second one will be levitating and bent for as long you keep your cursor poiting at him. This was demonstrated by Amon on how he bloodbended Mako and Korra at the same time with two hands streched. A secondary function would be of this ability that it will alow you to move around multiple mobs/players at the same by the use of shift, if they are 1 block or less apart from each other, like how wolves were in the show.
3. Control/Possesion (/[name it how you want]) -
4. Stop - This will freeeze the target when clicked on the block you want him to stay. This idea i think was suggested by fly at certain of time that I recall. However this will have a time limitation for how long the player will be frozen in that place. I think this idea was suggested by @Fly. Shift would also allow you to freeze them, but as long as you don't release shift
5. BloodManipulation - This will basically do a same thing as a regular bloodbending does (hold shift to move around, left click to throw).
6. BendingRemove (if the player has bending permission node enabled for this certain ability).
7. BloodGrib
8. BloodShield - it would even allow to redirect ones bloodbent effect like moving or throwing the target to the bloodbender, while still resisting ones bentbent (aka holding shift) and left clicking. An example would be of a player B bloodbending player A. Player B tried intending to throw him away up to sky with bloodmanipulation but player A is ressisting his bloodbending control. Then while the player A one is shifting he then left clicks which throws B one up to the sky how he intented to do with A, without A needing to look up into the sky.
?. The Other clear slots will disables each of these abilities and will return these binds back to regular ones.
If you like this idea, please leave a like on it so I could know that you support it. If you want to criticize or rant it, leave it in comments below.
Additional information
- Each certain ability can be disabled by switching into another slot.
- Each ability will have their own independant configurable cooldown found in bloodbending options
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