owlcool
Verified Member
Edited:
Element: Water
Moves Effected By this: All Moves excluding swiftswim, phasechange, waterspout, waterwave and waterbubble. There is one exception to these moves, and that would be that to use waterbubble you would have to be touching a solid block.
Changes: This would make it more difficult for a waterbender to use multiple moves at once underwater, etc.
The cooldown on watermanipulation would be increased or the move would decrease in damage.
Logic Behind it: A waterbender either can't perform these maneuvers, because they are bending the water around themselves, in that way they are using up power to be able to provide more speed, or they would be using no power but they wouldn't be able to use more speed.
Configs: To reduce power, reduce speed or to just not have these debuffs in place.
Element: Water
Moves Effected By this: All Moves excluding swiftswim, phasechange, waterspout, waterwave and waterbubble. There is one exception to these moves, and that would be that to use waterbubble you would have to be touching a solid block.
Changes: This would make it more difficult for a waterbender to use multiple moves at once underwater, etc.
The cooldown on watermanipulation would be increased or the move would decrease in damage.
Logic Behind it: A waterbender either can't perform these maneuvers, because they are bending the water around themselves, in that way they are using up power to be able to provide more speed, or they would be using no power but they wouldn't be able to use more speed.
Configs: To reduce power, reduce speed or to just not have these debuffs in place.
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