with Duration Enabled?No mater how high i put the duration it stays the same.....
Yeah it kinda just goes a bit then fades and sometimes puts you two blocks under the groundwith Duration Enabled?
there is a bug where it can just stop working, thats why i have cooldowns and duration disabled by default.Yeah it kinda just goes a bit then fades and sometimes puts you two blocks under the ground
I have the duration on 70000 and it acts like 7000 and i have the eneble: true thing as well
Don't hate me but the move seems a litle over complicated why not just make it to where you just hold shift? cuz i notice if you look to high it stops and if you look to low it stops, maybe im just stupid but why not just have it as a hold shift kind of move?there is a bug where it can just stop working, thats why i have cooldowns and duration disabled by default.
eh i might change it idk.Don't hate me but the move seems a litle over complicated why not just make it to where you just hold shift? cuz i notice if you look to high it stops and if you look to low it stops, maybe im just stupid but why not just have it as a hold shift kind of move?
Please please doeh i might change it idk.
AgreedDon't hate me but the move seems a litle over complicated why not just make it to where you just hold shift? cuz i notice if you look to high it stops and if you look to low it stops, maybe im just stupid but why not just have it as a hold shift kind of move?
I think it's cause he's changing your velocity based on the direction your looking. So if you look directly down, your velocity will be 0x, -(some number)y, and 0z.cuz i notice if you look to high it stops and if you look to low it stops
Making it a hold shift ability is harder to code then constantly pressing shift :CDon't hate me but the move seems a litle over complicated why not just make it to where you just hold shift?
actually its not that hard, its like 3 lines of code id need to change.I think it's cause he's changing your velocity based on the direction your looking. So if you look directly down, your velocity will be 0x, -(some number)y, and 0z.
Making it a hold shift ability is harder to code then constantly pressing shift :C
Actually it does, but if you find it difficult, make a paste bin of the errors and send them that way.I keep getting errors whenever players use this ability. adnt his stupid website wont allow me to send u the logs.
Does this mean you are making it a shift ability?actually its not that hard, its like 3 lines of code id need to change.
Actually it does, but if you find it difficult, make a paste bin of the errors and send them that way.
idk im busy developing a games engine.Does this mean you are making it a shift ability?
ohidk im busy developing a games engine.
I looked through it and the server isn't liking the move "WindRun" and "SpeedBurst" and i believe they may be cuaseing the PlayerToggleSneakEvent to not register and i believe it is effecting the PlayerAnimationEvent, I may be wrong, But try removing them and/or updating themhere is the pastebin, http://pastebin.com/v4zbvni7
thing is I'm not sure if its your ability only that I'm having issues with
can you try removing earthmanipulation and watercontrol and try again?here is the pastebin, http://pastebin.com/v4zbvni7
thing is im not sure if its your ability only that im having issues with
Also i would suggest removing energybending, windrun, and speedburst if that doesn't fix it. All the moves are out of date.thanks ill try it