matthirten13
Verified Member
As many of you know, velocity damage when crashing into walls was recently implemented. I think that there should be a new passive for both air and earth to coincide with it.
Air:
No velocity damage.
Reason behind this:
It's the same concept as how airbenders stop fall damage when landing. They are able to use air to cushion a fast fall. Why would the same not apply to sideways movement. Airbenders never get hurt when using air to jump on walls in the show.
Earth:
No velocity damage on earth bendable blocks.
Reason behind this:
Basically the same reason for why air should take no fall damage on blocks. Since earth can stop momentum downward, it should also be able to stop it sideways.
Air:
No velocity damage.
Reason behind this:
It's the same concept as how airbenders stop fall damage when landing. They are able to use air to cushion a fast fall. Why would the same not apply to sideways movement. Airbenders never get hurt when using air to jump on walls in the show.
Earth:
No velocity damage on earth bendable blocks.
Reason behind this:
Basically the same reason for why air should take no fall damage on blocks. Since earth can stop momentum downward, it should also be able to stop it sideways.