Element: Earth
Subelment: Metal
Move name: LiquidMetal or MetalReflection
Use: This would be used in 2 ways. In case of a metal vs. metal we can hit shift to catch 1 iron ingot the enemy threw, once we catch one we catch all the others that are thrown after the 1st one we caught. The iron ingots that are caught float around the player who caught them and the player can use them as a weapon and shoot them with left click.
The other way is if you have 4 iron ingots in your inventory and you can turn them into "liquid" and they float around you and you can shoot as many iron ingots you want. I got the ideas from Kuvira and Korra's battle in the last episode. For the 1st way of use check out at 0:10 and for the second use check out 0:48 in this video
Config stats:
Damage: 2 hearts (with both uses)
warmup: 0
cooldown: 5000
Default stats:
Damage: 2 hearts (with both uses)
warmup: 0 secs
cooldown: 5 secs
Subelment: Metal
Move name: LiquidMetal or MetalReflection
Use: This would be used in 2 ways. In case of a metal vs. metal we can hit shift to catch 1 iron ingot the enemy threw, once we catch one we catch all the others that are thrown after the 1st one we caught. The iron ingots that are caught float around the player who caught them and the player can use them as a weapon and shoot them with left click.
The other way is if you have 4 iron ingots in your inventory and you can turn them into "liquid" and they float around you and you can shoot as many iron ingots you want. I got the ideas from Kuvira and Korra's battle in the last episode. For the 1st way of use check out at 0:10 and for the second use check out 0:48 in this video
Damage: 2 hearts (with both uses)
warmup: 0
cooldown: 5000
Default stats:
Damage: 2 hearts (with both uses)
warmup: 0 secs
cooldown: 5 secs