So when I was coming up with this move, I was thinking that Air doesn't have a very offensive move. This is because it is mostly a defensive bending style, but it can have one right? (I know, airswipe and one of the combos are offensive, but this move is meant to be powerful) Move:
Name: Airstrike (suggest a new name if not pleasing, but read the description first)
Element: Air
How used: [Hold shift] > [L-click]
Description: So this move is used by Aang when they go to one of the air temples, and the inventor and his son and people are there with machinery destroying the temple. He blasts air along the ground, making it hit one of the wrecking machines, sending it to it's ultimate doom over the cliff. How it would work is the air would travel along the ground towards wherever you are looking when you L-click, steadily getting taller, and it travels really fast. This move would do large amounts of damage (listed below), would have a pretty big knockback (also listed below), and would have a cooldown (three seconds). The shape would be a wide isosceles triangle when it starts, steadily growing into a tall isosceles triangle (Hope you took geometry, but just in case you for whatever reason do no know, an isosceles triangle is a triangle where two sides are congruent). This wouldn't stop when it hits one player, it would keep on going for a configurable distance (default: 10 blocks) and would become more powerful as it went on. At 5 blocks in is when it would do damage, anything before that would have no effect except for a little knockback. It would grow stronger from 5 blocks until it reaches 10 blocks and fades.
Default Damages and Knockbacks:
1-4 blocks: No damage, 2 block knockback
5-6 blocks: 2.5 hearts of damage, 3 block knockback
7-8 blocks: 3.5 hearts of damage, 5 block knockback
9-10 blocks: 4.5 hearts of damage, 7 block knockback
Size: As it goes farther, it will grow bigger. For visual on this, go to this video and the move I am mentioning is at 20 seconds in: Clicky
Name: Airstrike (suggest a new name if not pleasing, but read the description first)
Element: Air
How used: [Hold shift] > [L-click]
Description: So this move is used by Aang when they go to one of the air temples, and the inventor and his son and people are there with machinery destroying the temple. He blasts air along the ground, making it hit one of the wrecking machines, sending it to it's ultimate doom over the cliff. How it would work is the air would travel along the ground towards wherever you are looking when you L-click, steadily getting taller, and it travels really fast. This move would do large amounts of damage (listed below), would have a pretty big knockback (also listed below), and would have a cooldown (three seconds). The shape would be a wide isosceles triangle when it starts, steadily growing into a tall isosceles triangle (Hope you took geometry, but just in case you for whatever reason do no know, an isosceles triangle is a triangle where two sides are congruent). This wouldn't stop when it hits one player, it would keep on going for a configurable distance (default: 10 blocks) and would become more powerful as it went on. At 5 blocks in is when it would do damage, anything before that would have no effect except for a little knockback. It would grow stronger from 5 blocks until it reaches 10 blocks and fades.
Default Damages and Knockbacks:
1-4 blocks: No damage, 2 block knockback
5-6 blocks: 2.5 hearts of damage, 3 block knockback
7-8 blocks: 3.5 hearts of damage, 5 block knockback
9-10 blocks: 4.5 hearts of damage, 7 block knockback
Size: As it goes farther, it will grow bigger. For visual on this, go to this video and the move I am mentioning is at 20 seconds in: Clicky
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