mastermind71
Verified Member
We all see bloodbending as the "OP cheap ability" and I don't disagree, if used correctly it can be a pain in the ass to deal with. Lets analyze this: Although Bloodbending lets you control mobs and people, the ability itself does not do any damage. It is the damage that CAN be caused that hurts. Such as throwing in lava, drowning, or fall damage. Even still all three can be countered. HeatControl, Waterbubble/Airbuble, FireJet/AirSpout. I think bloodbending should have initial damage when you shift aim at someone or maybe even damage over time. I don't intend like 5 hearts over time I intend someonething like half a heart every second.