jedk1
New Member
the logic behind that doesnt work and it would also break the grappling mode so it wont be added. sorry.Kinda like those cliche hanging scenes where the victim grabs a rock and climbs but it falls behind them
the logic behind that doesnt work and it would also break the grappling mode so it wont be added. sorry.Kinda like those cliche hanging scenes where the victim grabs a rock and climbs but it falls behind them
or you can grapple the ground while falling, (although yes pulling your self faster to the ground should cause greater damage) you actually "catch" yourself and dont get any damageguys you know, if you go into grapple mode and click the ground you practically dash. and if you spin around in the air it will reduce fall damage since a little sliver of the arms catches you,
then why the 3 stars? why not just tell me what needs fixing then review after fixing? meanie.As to your reply in the review (since i cant reply there ) I was simply suggesting some stuff for you to fix. I know it is better than what i could do, but i am still learning java. I am practicing every night and i hope to become a better dev soon
Good luck in coding, and have a good day!
If i can edit my review i while if you fix any of thosethen why the 3 stars? why not just tell me what needs fixing then review after fixing? meanie.
in your review you saidIf i can edit my review i while if you fix any of those
U do u glen coco <3ik it floods a bit, im already looking into this. and thnx <3
i will do soonPLEASE MAKE A WALKING MODE FOR WATER ARMS
Absolutely love you.i will do soon
Vkumar. I'm KORRAILY in spiritcraft. remember me?THIS
IS
AWESOME
I do NOT like the fact that your suggestion has it that you have to hold shift for Grapple. The WaterArms ability should NOT have a mode that will immobilize the waterbender such as holding shift.Amazing move, I love it.
However, I do have one suggestion to make that has to do with switching modes, since it isn't that smooth in a fight.
Instead of Shift + Click to switch modes, it could be something like this:
Shift + Left Click = Grapple (Since it's the grapple move and you don't really need to run if you're using it)
Left click = Punch
Right click = Pull
(Credit ideas go to ShadowRaptor3)
there are multiple issues here.Amazing move, I love it.
However, I do have one suggestion to make that has to do with switching modes, since it isn't that smooth in a fight.
Instead of Shift + Click to switch modes, it could be something like this:
Shift + Left Click = Grapple (Since it's the grapple move and you don't really need to run if you're using it)
Left click = Punch
Right click = Pull
(Credit ideas go to ShadowRaptor3)