EndersShadows
Verified Member
Element:
Water
Basic idea:
This combo would be preformed to launch yourself extremely high into the air from your current pool of water into a waterspout.
How to preform:
Stand in a two or more deep pool of water while looking up, and preform the following;
Waterspout (punch) -> Waterspout (punch) -> Waterspout (hold shift)
Extra details:
* This would be the water equivalent of fire's "Jetblast"
* If you couldn't tell. It would be a possible watercombo.
Pros:
+ Quickly allow waterbenders to gain a height advantage
+ Help master benders be distinguished from new benders.
Cons:
- There are no cons.
Gif to help visualize:
Please post feedback on what could be added to the "Pros" and "Cons" lists
Water
Basic idea:
This combo would be preformed to launch yourself extremely high into the air from your current pool of water into a waterspout.
How to preform:
Stand in a two or more deep pool of water while looking up, and preform the following;
Waterspout (punch) -> Waterspout (punch) -> Waterspout (hold shift)
Extra details:
* This would be the water equivalent of fire's "Jetblast"
* If you couldn't tell. It would be a possible watercombo.
Pros:
+ Quickly allow waterbenders to gain a height advantage
+ Help master benders be distinguished from new benders.
Cons:
- There are no cons.
Gif to help visualize:
Please post feedback on what could be added to the "Pros" and "Cons" lists
Last edited: