xD Cel Dx
Verified Member
Combo name:
SurgeSphere
Description:
Melts the ice inside of surge freeze in order to drown and trap your enemies!
Combo:
surge (shift at water), surge (left click target), surge (hold shift), phasechange (release shift once target is frozen)
Optional:
Phasechange (left click) to refreeze the middle of the sphere
Config:
Freeze speed(optional), melt speed per tick, damage per tick, delay to damage, range (how close you have to be to perform the combo), cooldown, warmup and dissipate time (how long till the whole sphere dissipates)
OK so I was thinking about pk and watching the avatar series the other day when I came across a very cool looking move that, with a few dev tweaks would make quite an acceptable water bending move.
OK so I thought it would be best to add it to surge as its the closest thing we've got to this move.
So everyone knows surge freeze (shift to grab a source, left click to fire your source, hold shift to freeze once source hits target)
I was thinking if you guys could add a combo onto the end of that (shift to grab a source, left click to fire your source, shift to freeze source once target is hit, **holding shift switch to phasechange and release shift**)
It would act as normal surge freeze but once you get to the stage where you freeze your target then move onto whatever else you'd do with said frozen target you would instead hold shift then switch to phasechange and release shift, the inside of the surge freeze ability would melt into water leaving 1 layer of ice for the target to break before they drowned.
SurgeSphere
Description:
Melts the ice inside of surge freeze in order to drown and trap your enemies!
Combo:
surge (shift at water), surge (left click target), surge (hold shift), phasechange (release shift once target is frozen)
Optional:
Phasechange (left click) to refreeze the middle of the sphere
Config:
Freeze speed(optional), melt speed per tick, damage per tick, delay to damage, range (how close you have to be to perform the combo), cooldown, warmup and dissipate time (how long till the whole sphere dissipates)
OK so I was thinking about pk and watching the avatar series the other day when I came across a very cool looking move that, with a few dev tweaks would make quite an acceptable water bending move.
OK so I thought it would be best to add it to surge as its the closest thing we've got to this move.
So everyone knows surge freeze (shift to grab a source, left click to fire your source, hold shift to freeze once source hits target)
I was thinking if you guys could add a combo onto the end of that (shift to grab a source, left click to fire your source, shift to freeze source once target is hit, **holding shift switch to phasechange and release shift**)
It would act as normal surge freeze but once you get to the stage where you freeze your target then move onto whatever else you'd do with said frozen target you would instead hold shift then switch to phasechange and release shift, the inside of the surge freeze ability would melt into water leaving 1 layer of ice for the target to break before they drowned.