Apple, that's not a bug I believe. When FallingSand lands on a torch, it breaks...
Make MetalFragments for spigot 1.7.9, plzDoes the console displayed any errors when you do this?
Thanks, @PorkoMafia , I was able to pinpoint the error. I have added a condition that checks if a MetalFragments source block is broken, and if it is the ability fails and the blocks drop (just like it would if you switched slots). @TheOneAndOnlyApple this might fix your error too, I'll have to check.
Minecraft 1.8 had numerous bug fixes, optimizations, and new features added. One such optimization is that FallingSand entities (Falling Blocks) with Lava or Water tile IDs should not be rendered because they may cause a little client lag if they are. Such a slight difference, but who am I to judge. Look at this for more info.
Hello again, I am sorry for the misunderstanding I have caused. I must not have been thinking when I reported this 'bug' as it will not create an error nor will it be able to duplicate the item itself. It just converts the block into its entity form ( Did not realize this until @finnbon mentioned it, thank you! ).@TheOneAndOnlyApple this might fix your error too, I'll have to check.
I believe you aren't using the latest PK dev build.
I use pk 1.5.1 and spigot 1.7.9I believe you aren't using the latest PK dev build.
This move is for the latest PK dev I think, which requires Spigot 1.8. If you don't know how to download it, you can PM me your Skype. I can send it to you.I use pk 1.5.1 and spigot 1.7.9
Read the rest of this update entry...Compatibility with PK Beta 10
yea, that's true. It looked more like a bug because the block just fell down, then was there for a second, and then it disappeared.You kinda use up the metal from the block...
Read the rest of this update entry...
- Updated to work on 1.7.0 BETA 2+
- Requires 1.7.0 BETA 2+