What is your suggestion?
My main suggestion is that Earth bending needs more moves that are more handy in pvp since at the moment people are very unpleased with earth bending and is always the last pick when choosing an element. I would like for earth bending to become more versatile for the average player to use
Why do we need this? or What made you post this suggestion?
We need this because Earth is the element that people would consider either "Weak", "Boring" or just simply "Too slow to use". But by adding more moves that are more deadly in a pvp situation the earth element will become more popular. It makes me upset when people say that earth bending is awful because it really isn't.
What are the possible negative aspects of your suggestion?
The bad thing about this suggestion is that too many moves in one element will cause it to be unbalanced which will lead to complaints, that's why not every move needs to be added but I would prefer that earth bending had more combos.
What are the positive aspects of your suggestion?
The good thing about this suggestion is that Earth will not be the "Boring" or "Last pick" element with new combos and moves. It will greatly benefit people who love the element earth bending but hate how it functions which is why I took the time to think of some new moves and combos for earth bending
DustStorm (Not a Combo): The User must be standing on an earth bendable surface to use this move, To use the move must be bound to a slot, shift to activate the ability and when activated the user will become invisable for 5 seconds. If you attack while using this Move you will become visible again. For example: If you were on sand and used this, you would have sand particles floating around your location where you first activated the move. You become totally invisible to every player
Cooldown: 15 seconds
EarthEntomb (Not a combo): Just an updated version of earth grab but instead of manually making the earth collapse, the entomb lowers after 7 seconds after its been activated. after the 7 seconds has finished the earth will sink back into the ground releasing the target. The "Animation" will act the same way it does for EarthGrab. You can also hold shift then left click the ground to "throw" the Entomb in the same manner as you can with EarthGrab. With this entomb, the inside of the entomb will be hollow so that the target doesn't suffocate
Cool Down: 4 seconds
EarthSpike (Not a combo): Functions the same way as Ice spike but can be used on the earth on any earth bendable block. Each hit of the spike will do 1.5 hearts on impact.Also in addition you can shift click this move to summon multiple earth spikes out of the ground. and Left click to use 1 earth spike.
(Also I know that the gif doesn't represent what earth spike would look like but it was the closest I could find on google so)
Cool Down: 2 seconds
EarthLaunch (Not a Combo): To use this move, you must charge the move up, once the smoke particles appear and is released, all players / mobs around you in a 10 - 15 block radius will be launched up into the air aling 1 heart on the initial hit of the earth spike launching the player / mob into the sky (Don't mind that in the gif the target is getting launched sideways, In the server it will be launching them upwards, The Gif was suppose to give the idea of what it suppose to look like)
Cool Down: 7 seconds
SandSuffocation (Combo Move): Just as Earth benders can change Earth material into sand , This is a combo move involving the two moves Sandblast and Raise Earth. This combo will act as a trap for players. And if a player steps over the sand trap they will be put underneath the earth/sand to suffocate. To use this combo the input must be followed: Shift and hold for two seconds until sand particles appear with Sandblast then Switch to raise earth while still holding shift, right click twice then release to set the trap on the ground
(This move is inspired When Katara almost suffocated in the ground when a Earth General tried to force Aang into the Avatar State)
Cool Down: 12 seconds
LavaGimbal (Combo Move): To use this combo you must have the moves LavaThrow and LavaFlow bound, To use this combo you must first have a source of lava to draw the Gimbal from, To use you must shift with LavaFlow for about 3 seconds until lava particles form then switch to Lava throw while shifting then let go then double shift again then hold to have the LavaGimbal ready, then to fire just left click at the target.
Cool Down: 20 seconds
Addon to Raise Earth: When the user left clicks with raise earth, a 1x5 pillar is raised from the ground currently. This is to impractical to use during battle, to make this more efficient it would be best to make the single column a 4x5 pillar, Also it would be helpful to players scaling mountains to use Raise Earth on a vertical axis just like how Earth pillar works.
EarthPunch: similar to how earth pillar works, Earth Punch will send a fist coming out of the surface of a earth bendable substance. Similar to how fast Earth pillar comes out of a earth surface, I would like Earth Punch to have the same speed making it not very easy to dodge. When the fist Is fired out and makes contact with its target the target loses 2 hearts on impact. After Use the fist sinks back into the earth surface it came out of, returning the surface to its original state.
Cool Down: 5 seconds
MagmaRing (Not a Combo): This move will act the same as LavaFlow except instead of lava magma blocks are summon, You can turn any earth bendable block into magma blocks by either left clicking or shifting
Cool Down: 5 seconds
Earth Rift (Not a Combo): The user sends out a line similar to earthline at the desired dierection sending small pillars of earth at the target, the max range is 15 blocks distance. After 3 seconds of the attack being activated the pillars will sink back down into the earth. On impact the move will do 2 hearts
(This gif explains how I want it to look)
Cool Down: 8 seconds
Please Take the time to Conisider these as new additons to our bending server since earth bending is lacking in pvp useful moves. I feel like adding moves such as these will help make earth more popular for new players if they got to see how good earth can be.
My main suggestion is that Earth bending needs more moves that are more handy in pvp since at the moment people are very unpleased with earth bending and is always the last pick when choosing an element. I would like for earth bending to become more versatile for the average player to use
Why do we need this? or What made you post this suggestion?
We need this because Earth is the element that people would consider either "Weak", "Boring" or just simply "Too slow to use". But by adding more moves that are more deadly in a pvp situation the earth element will become more popular. It makes me upset when people say that earth bending is awful because it really isn't.
What are the possible negative aspects of your suggestion?
The bad thing about this suggestion is that too many moves in one element will cause it to be unbalanced which will lead to complaints, that's why not every move needs to be added but I would prefer that earth bending had more combos.
What are the positive aspects of your suggestion?
The good thing about this suggestion is that Earth will not be the "Boring" or "Last pick" element with new combos and moves. It will greatly benefit people who love the element earth bending but hate how it functions which is why I took the time to think of some new moves and combos for earth bending
DustStorm (Not a Combo): The User must be standing on an earth bendable surface to use this move, To use the move must be bound to a slot, shift to activate the ability and when activated the user will become invisable for 5 seconds. If you attack while using this Move you will become visible again. For example: If you were on sand and used this, you would have sand particles floating around your location where you first activated the move. You become totally invisible to every player
Cooldown: 15 seconds
EarthEntomb (Not a combo): Just an updated version of earth grab but instead of manually making the earth collapse, the entomb lowers after 7 seconds after its been activated. after the 7 seconds has finished the earth will sink back into the ground releasing the target. The "Animation" will act the same way it does for EarthGrab. You can also hold shift then left click the ground to "throw" the Entomb in the same manner as you can with EarthGrab. With this entomb, the inside of the entomb will be hollow so that the target doesn't suffocate
Cool Down: 4 seconds
EarthSpike (Not a combo): Functions the same way as Ice spike but can be used on the earth on any earth bendable block. Each hit of the spike will do 1.5 hearts on impact.Also in addition you can shift click this move to summon multiple earth spikes out of the ground. and Left click to use 1 earth spike.
(Also I know that the gif doesn't represent what earth spike would look like but it was the closest I could find on google so)
Cool Down: 2 seconds
EarthLaunch (Not a Combo): To use this move, you must charge the move up, once the smoke particles appear and is released, all players / mobs around you in a 10 - 15 block radius will be launched up into the air aling 1 heart on the initial hit of the earth spike launching the player / mob into the sky (Don't mind that in the gif the target is getting launched sideways, In the server it will be launching them upwards, The Gif was suppose to give the idea of what it suppose to look like)
Cool Down: 7 seconds
SandSuffocation (Combo Move): Just as Earth benders can change Earth material into sand , This is a combo move involving the two moves Sandblast and Raise Earth. This combo will act as a trap for players. And if a player steps over the sand trap they will be put underneath the earth/sand to suffocate. To use this combo the input must be followed: Shift and hold for two seconds until sand particles appear with Sandblast then Switch to raise earth while still holding shift, right click twice then release to set the trap on the ground
(This move is inspired When Katara almost suffocated in the ground when a Earth General tried to force Aang into the Avatar State)
Cool Down: 12 seconds
LavaGimbal (Combo Move): To use this combo you must have the moves LavaThrow and LavaFlow bound, To use this combo you must first have a source of lava to draw the Gimbal from, To use you must shift with LavaFlow for about 3 seconds until lava particles form then switch to Lava throw while shifting then let go then double shift again then hold to have the LavaGimbal ready, then to fire just left click at the target.
Cool Down: 20 seconds
Addon to Raise Earth: When the user left clicks with raise earth, a 1x5 pillar is raised from the ground currently. This is to impractical to use during battle, to make this more efficient it would be best to make the single column a 4x5 pillar, Also it would be helpful to players scaling mountains to use Raise Earth on a vertical axis just like how Earth pillar works.
EarthPunch: similar to how earth pillar works, Earth Punch will send a fist coming out of the surface of a earth bendable substance. Similar to how fast Earth pillar comes out of a earth surface, I would like Earth Punch to have the same speed making it not very easy to dodge. When the fist Is fired out and makes contact with its target the target loses 2 hearts on impact. After Use the fist sinks back into the earth surface it came out of, returning the surface to its original state.
Cool Down: 5 seconds
MagmaRing (Not a Combo): This move will act the same as LavaFlow except instead of lava magma blocks are summon, You can turn any earth bendable block into magma blocks by either left clicking or shifting
Cool Down: 5 seconds
Earth Rift (Not a Combo): The user sends out a line similar to earthline at the desired dierection sending small pillars of earth at the target, the max range is 15 blocks distance. After 3 seconds of the attack being activated the pillars will sink back down into the earth. On impact the move will do 2 hearts
(This gif explains how I want it to look)
Cool Down: 8 seconds
Please Take the time to Conisider these as new additons to our bending server since earth bending is lacking in pvp useful moves. I feel like adding moves such as these will help make earth more popular for new players if they got to see how good earth can be.