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Mend

Mend v2.0.1

EmeraldJelly

Verified Member
EmeraldJelly submitted a new resource:

Mend - Draw the water from the air itself and mend your wounds.

Description: Hold shift to drain the water from the air itself to mend your wounds. Careful though, it drains hunger quite fast.

Thats about it LOL!

Leave Suggestions in the comments below.
Also, leave all bugs in the comments below as well.

Happy Bending!

- Emerald
Read more about this resource...
 

MeskenasBoii

Verified Member
Honestly, to keep the binds organized-tidy, this could have been added to HealingWaters rather as a standalone ability.
 
Last edited:

xNuminousx

Verified Member
It's a healing ability, couldn't/shouldn't it have been added to Healing Waters?


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MeskenasBoii

Verified Member
It's a healing ability, couldn't/shouldn't it have been added to Healing Waters?


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"Healing" is a sub-element. HealingWaters is an ability to the Healing sub. I'm talking about importing mending as an extention for the stock ability.

Both of them share the same concept, but with of their own limitatios. I'd say it would better overall to merge because it would save a slot for both.
 

xNuminousx

Verified Member
"Healing" is a sub-element. HealingWaters is an ability to the Healing sub. I'm talking about importing mending as an extention for the stock ability.

Both of them share the same concept, but with of their own limitatios. I'd say it would better overall to merge because it would save a slot for both.
Yea, I think it should merge with a move too. But the point of the ability is to heal rather than to phase change. So I think if it were to merge with an ability, it should merge with Healing Waters.

And Emerald, this is to you. To appeal to Mesk there is something you should do. For the ability, have it check if the user can bend PhaseChange. If they don't have the Phase Change permission than they can't pull water out of the air to heal.
 

EmeraldJelly

Verified Member
I will see what I can do about that. Maybe, I can add it to healing waters, and check if you can phase change. If not then you simply may not have permission to use this ability.
 

EmeraldJelly

Verified Member
oh gawd xD When you mention phasechange by accident, making the author import the part of it
XD Lol, well I took both your idea and Num's into account. In the future I could add this directly to healing waters but I do not know how to completely replace the ability all together.
 

Theavatarteam

Verified Member
To replace a stockability entirely you just need to make an ability with exactly the same name as the stockability, the plugin will disable the default one and use your version instead. It does mean if you wanted to implement mend as an extension, you would have to add the normal healingwaters part aswell. (Atleast if i am right xD)
 

xNuminousx

Verified Member
To replace a stockability entirely you just need to make an ability with exactly the same name as the stockability, the plugin will disable the default one and use your version instead. It does mean if you wanted to implement mend as an extension, you would have to add the normal healingwaters part aswell. (Atleast if i am right xD)
Yea, I did this for HighJump (except I just remade it all lmao)


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Theavatarteam

Verified Member
Well, im 99% sure this is correct, however i dont know if there is another way to add an extension to an existing ability without replacing the entire ability
 

MeskenasBoii

Verified Member
Well, im 99% sure this is correct, however i dont know if there is another way to add an extension to an existing ability without replacing the entire ability
Just speculating, but that sounds easy, right? All it takes to copy&paste and implant yours addition.
 
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