Richie
New Member
Before I explain this I want to express that this would be optional, and is aimed towards the RPG servers. I think there should be different levels of mastery. What I mean by this is for people who are new to the server, they select their element, and they start out with only the basic moves (fire blast, air blast, etc) and the more missions they complete, or the more kills they earn in pvp, they move up levels and unlock new abilities. Once you become a master, you get a prefix that says "(element) Master". Then the masters will get the abilities like Combustion, lava bending, etc. I understand this would be really inconvenient for pvp and faction servers, which is why it's intended more for the RPG servers.