SuperBower118
Verified Member
Element: Fire
Move Name: FireStream
Move Type: Offensive / Combo
Cooldown: 5.5 Second
Description: Firebenders have been shown to create continuous streams of fire, which is something that Fire lacks right now.
As I stated in the Move Type, this would be a combo. The Combo would be Fireblast (Left Click 2x) -> Fireburst (Hold Sneak) -> Blaze (Left Click)
Once you left click in your blaze slot, a stream of fire would come out in front of you, lasting for 5 at day and 4 seconds at night, dealing half a heart per second. The firestream's particles would be fire particles and would spread out as the firestream goes out. The firestream would go as far as 6.5 blocks.
However, upon activation, it would start out as a 2 block stream, then after .5 seconds, it would expand to a 5 blocks stream. After 1 second, the stream would be at it's fullest- 6.5 blocks. You have to keep your cursor still for the firestream to grow and for it to keep it's size.
There is a catch to this though- if you move your cursor, your stream will follow, BUT the stream would restart it's growing process, starting at 2 blocks again. If a person is within the original two blocks of the firestream, they'll slowly get pushed back, (While also taking damage) FireStream's cooldown would activate after the stream is done, and you must keep your slot in blaze otherwise the stream would stop and the cooldown would activate.
If your stream hits a wall, it would spread out like so.
Anyone hit by the additional fire particles would take damage like they would from a normal firestream
EDIT 1: FireStream will now block basic attacks. Fireblast, WaterManip, IceSpike, and Earthblast will be blocked, but ONLY if those moves get hit by the original part of the firestream (The first two blocks of firestream)
EDIT 2: FireStream will now produce fire on the ground that will dissipate after firestream ends. The config will have an option for the fire to stay, though.
Canon Proof:
Move Name: FireStream
Move Type: Offensive / Combo
Cooldown: 5.5 Second
Description: Firebenders have been shown to create continuous streams of fire, which is something that Fire lacks right now.
As I stated in the Move Type, this would be a combo. The Combo would be Fireblast (Left Click 2x) -> Fireburst (Hold Sneak) -> Blaze (Left Click)
Once you left click in your blaze slot, a stream of fire would come out in front of you, lasting for 5 at day and 4 seconds at night, dealing half a heart per second. The firestream's particles would be fire particles and would spread out as the firestream goes out. The firestream would go as far as 6.5 blocks.
However, upon activation, it would start out as a 2 block stream, then after .5 seconds, it would expand to a 5 blocks stream. After 1 second, the stream would be at it's fullest- 6.5 blocks. You have to keep your cursor still for the firestream to grow and for it to keep it's size.
There is a catch to this though- if you move your cursor, your stream will follow, BUT the stream would restart it's growing process, starting at 2 blocks again. If a person is within the original two blocks of the firestream, they'll slowly get pushed back, (While also taking damage) FireStream's cooldown would activate after the stream is done, and you must keep your slot in blaze otherwise the stream would stop and the cooldown would activate.
If your stream hits a wall, it would spread out like so.
Anyone hit by the additional fire particles would take damage like they would from a normal firestream
EDIT 1: FireStream will now block basic attacks. Fireblast, WaterManip, IceSpike, and Earthblast will be blocked, but ONLY if those moves get hit by the original part of the firestream (The first two blocks of firestream)
EDIT 2: FireStream will now produce fire on the ground that will dissipate after firestream ends. The config will have an option for the fire to stay, though.
Canon Proof:
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