Oh yeah... I forgot to update it. xD
Thing is I accidentally deleted it, gotta redo it again. :c
Thing is I accidentally deleted it, gotta redo it again. :c
Aw, that's a shame. Well if you'd be so kind to ever make an ability like this again, I and many others would appreciate it ^-^Oh yeah... I forgot to update it. xD
Thing is I accidentally deleted it, gotta redo it again. :c
Thats terrible :C! Maybe you'll find someone who still has it on his pc?Oh yeah... I forgot to update it. xD
Thing is I accidentally deleted it, gotta redo it again. :c
NEVER. HE HAS TOO MANY ALREADY.I want @jedk1
lol, maybe there should be a maximum but otherwise this move was perfect. It gave/gives chi the mobility it needs.What I love about this ability, that you climb 50 block tall wall from the start xD
Ok, @OmniCypher how does this sorcery (giving this to Sorin) work?Finn, i'll take it over
Don't stall, just give it to him.Ok, @OmniCypher how does this sorcery (giving this to Sorin) work?
He did, i plan to work on it when im home (*later tonight*)Don't stall, just give it to him.
Take your time to update and debug this awsome addon move .Didnt get around to working on this today, i will definitely be working on it tomorrow.
This is my first time taking a shot at a multi-ability, but it should be done tomorrow or the day after.@Soarinsorin do you have to rewrite the whole move again . If yes, good luck lol.
Read the rest of this update entry...The reason I am calling this the "BETA" update is because there are a few bugs, do note, I will be working hard to fix them as they come, so please, if you find one, tell me.
Updated to Work with pk beta 1.8.0
Now uses Spigot 1.8.8
Config can be found in "SoringamingsMoves"
Currently, "hang" is really glitchy, I plan to work upon it tomorrow.
Read the rest of this update entry...Fixed hang so you can't infinitely fly.
Dash now does damage.
Fixed Dash so it moves the player correctly.
Fixed Dodge so it moves the player correctly.
Fixed Players taking fall dmg.
Fixed Hangs cooldown.
Backflip now has to be done when jumping.
Dash can now only be performed when the player is on the ground and running.
Added particles and sounds to various moves(Tell me what you think.).
New feature "DiveKick" , to use this, simply hold shift after doing a backflip, and you will rush to...